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Changelog

[1.22.0] - 02/09/2023

⛔ DEPRECATED O pacote com.cobilas.unity.extensions foi incorporado no pacote com.cobilas.unity.utility.

[1.22.0] - 29/08/2023

Changed

  • As dependencias do pacote foram aluteradas.

[1.21.1-ch1] - 28/08/2023

Changed

  • O autor do pacote foi alterado de Cobilas CTB para BélicusBr.

[1.21.1] - 01/05/2023

Fixed

  • Nos métodos Vector3:CBUE_Vector3Extension.Division(this Vector3, Vector3) e Vector3Int:CBUE_Vector3IntExtension.Division(this Vector3Int, Vector3Int) o campo A.z erá divido por B.y.

Added

  • Os métodos foram adicionados.
	void:CBUE_GameObjectExtensions.Destroy(this GameObject, Object);
	Vector4:CBUE_Vector4Extension.ABS(this Vector4, [bool:true], [bool:true], [bool:true], [bool:true]);
	Vector4:CBUE_Vector4Extension.ABSX(this Vector4);
	Vector4:CBUE_Vector4Extension.ABSY(this Vector4);
	Vector4:CBUE_Vector4Extension.ABSZ(this Vector4);
	Vector4:CBUE_Vector4Extension.ABSW(this Vector4);
	Vector4:CBUE_Vector4Extension.Invert(this Vector4, [bool:true], [bool:true], [bool:true], [bool:true]);
	Vector4:CBUE_Vector4Extension.InvertX(this Vector4);
	Vector4:CBUE_Vector4Extension.InvertY(this Vector4);
	Vector4:CBUE_Vector4Extension.InvertZ(this Vector4);
	Vector4:CBUE_Vector4Extension.InvertW(this Vector4);
	Vector4:CBUE_Vector4Extension.Division(this Vector4, Vector4);
	Vector4:CBUE_Vector4Extension.Division(this Vector4, float, float, float, float);
	Vector4:CBUE_Vector4Extension.Multiplication(this Vector4, Vector4);
	Vector4:CBUE_Vector4Extension.Multiplication(this Vector4, float, float, float, float);
	Vector4:CBUE_Vector4Extension.RemoveNaN(this Vector4);
	Vector4:CBUE_Vector4Extension.RemoveInfinity(this Vector4);

[1.0.19] - 30/01/2023

Changed

  • Na classe SerializedProperty_CB_UE_Extension nos métodos GetValue e SetValue o campos KeyValuePair<FieldInfo, object> Res foi imbutido na função GetFieldInfo.
  • Nas classes Component_CB_UE_Extensions, GameObject_CB_UE_Extensions e MonoBehaviour_CB_UE_Extension a restrição where T : Object foi alterada para where T : Component.
  • No método Texture2D:Texture2D_CB_UE_Extension.PaintTexture(this Texture2D, Color) a instrução texture.SetPixels foi alterada para texture.SetPixels32 por questões de desempenho.

[1.0.17] 11/11/2022

Add método clamp

O método Clamp foi adicionado nas classes

  • Vector2_CB_UE_Extension
  • Vector3_CB_UE_Extension
  • Vector2Int_CB_UE_Extension
  • Vector3Int_CB_UE_Extension
  • Vector4_CB_UE_Extension

[1.0.16] 04/09/2022

  • Add : MonoBehaviour_CB_UE_Extension.cs

[1.0.12] 01/08/2022

  • Fix CHANGELOG.md
  • Fix package.json
  • Change SerializedPropertyExtension.cs

[1.0.11] 31/07/2022

  • Fix CHANGELOG.md
  • Fix package.json
  • Add Cobilas Extensions.asset
  • Remove Editor\DependencyWarning.cs
  • Remove Runtime\DependencyWarning.cs

[1.0.10] 23/07/2022

  • Add CHANGELOG.md
  • Fix package.json

[1.0.9] 22/07/2022

  • Add Editor/DependencyWarning.cs
  • Add Runtime/DependencyWarning.cs
  • Fix Cobilas.Unity.Extensions.asmdef
  • Fix Cobilas.Unity.Editor.Extensions.asmdef
  • Fix LICENSE.md
  • Fix package.json

[1.0.8] 17/07/2022

  • Fix package.json
  • Delete main.yml
  • Delete README.md

[1.0.2] 15/07/2022

  • Add main.yml

[1.0.0] 15/07/2022

  • Add package.json
  • Add LICENSE.md
  • Add folder:Editor
  • Add folder:Runtime

[0.0.1] 15/07/2022

Repositorio com.cobilas.unity.extensions iniciado

  • Lançado para o GitHub