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Update readme.txt
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GameData/RealFuels-Stock/Bluedog_DB/readme.txt

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RealFuels-Stock for BDB 1.7
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Current State: 1.1
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RealFuels-Stock for BDB 1.8
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Current State: 1.2 - Yellow is the new Black
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These are engine and tank configurations for BDB 1.7dev up to the CentaurD RL10 addition.
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These are engine and tank configurations for BDB 1.8 and some part mods meant to be integrated with BDB such as Hephaistos and the X-20 Moroz.
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Configs are based on the configs in BD_Extras although they've been completely overhauled since there's been a lot of changes to BDB since that was released. Some older configs are in the DEPRECATED folder for backwards compatability.
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Configs are based on the original BDB RF for BDB 1.6. Thrust is based on BDB values and scaled RO values for extra configs. Tested at 3.2x scale.
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Variable tank sizes from newer BDB parts using B9PartSwitch aren't supported. As a workaround each tank is duplicated, sensibly renamed and their B9PartSwitch selection limited.
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All engines featured in BDB 1.7dev have RF versions of their B9 configs including appropriate variant fuels such as the HDA 8096 and RP-1 powered Titan engines configured. There's even a few extra configs and more variants are planned based on spelunking through RO configs and Astronautix*
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All engines featured in BDB 1.8d have RF versions of their B9 configs including appropriate variant fuels such as the HDA 8096 and RP-1 powered Titan engines configured. There's even a few extra configs and more variants are planned based on spelunking through RO configs and Astronautix.
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All engines make use of techlevels for fine tuning and their subtype requirements have the appropriate tech requirement.
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As a KSP first there are now yellow plumes for Fluorine based engines configurations! Have fun burning concrete and leaving a trail of death. Good thing they're orbital engines.
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Nearly all the RCS should be flexible in its configuration and have appropriate tech requirements.
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Thrust is based on BDB values and scaled RO values for extra configs. Tested at 3.2x scale.
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RF anbd B9 integration ensures you only have to deal with one menu when swapping between engines - the visuals (Plumes, engine assembly and noxxle) will be set accordingly.
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*Could possibly future proof for future BDB updates as well as provide a base for any mods with engines based on real engines.
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Nearly all the RCS should be flexible in its configuration and have appropriate tech requirements.
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An optional patch for TAC users with 24h days is available. Consumption rates are divided by 4 as the supplies added by BDB TAC patches are based on 6h days but only works on a new game.
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@@ -49,5 +47,7 @@ Changelog:
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1.2
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- Updated to BDB's waterfall compatibility. Fixed some engine noises that werent playing. In addition the flourine based engines will have different plumes based on yellow.
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- Integrated new RealFuels and B9Partswitch integration, you only need to set the engine configuration in the RealFuels engine menu and the according visuals will be selected (engine nozzle, waterfall plume)
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- Added missing engine from the final release of BDB 1.8
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- Added missing engines from the final release of BDB 1.8
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- Added support for the X-20 Moroz (Stockalike Dynasoar made for the BDB Titan) https://forum.kerbalspaceprogram.com/index.php?/topic/184435-1120-%D0%B6-20-moroz-spaceplane/
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- Removed deprecated folder
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- fixed GE405 engine weight.

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