|
1 | | -RealFuels-Stock for BDB 1.7 |
2 | | -Current State: 1.1 |
| 1 | +RealFuels-Stock for BDB 1.8 |
| 2 | +Current State: 1.2 - Yellow is the new Black |
3 | 3 |
|
4 | | -These are engine and tank configurations for BDB 1.7dev up to the CentaurD RL10 addition. |
| 4 | +These are engine and tank configurations for BDB 1.8 and some part mods meant to be integrated with BDB such as Hephaistos and the X-20 Moroz. |
5 | 5 |
|
6 | | -Configs are based on the configs in BD_Extras although they've been completely overhauled since there's been a lot of changes to BDB since that was released. Some older configs are in the DEPRECATED folder for backwards compatability. |
| 6 | +Configs are based on the original BDB RF for BDB 1.6. Thrust is based on BDB values and scaled RO values for extra configs. Tested at 3.2x scale. |
7 | 7 |
|
8 | 8 | Variable tank sizes from newer BDB parts using B9PartSwitch aren't supported. As a workaround each tank is duplicated, sensibly renamed and their B9PartSwitch selection limited. |
9 | 9 |
|
10 | | -All engines featured in BDB 1.7dev have RF versions of their B9 configs including appropriate variant fuels such as the HDA 8096 and RP-1 powered Titan engines configured. There's even a few extra configs and more variants are planned based on spelunking through RO configs and Astronautix* |
| 10 | +All engines featured in BDB 1.8d have RF versions of their B9 configs including appropriate variant fuels such as the HDA 8096 and RP-1 powered Titan engines configured. There's even a few extra configs and more variants are planned based on spelunking through RO configs and Astronautix. |
11 | 11 |
|
12 | | -All engines make use of techlevels for fine tuning and their subtype requirements have the appropriate tech requirement. |
| 12 | +As a KSP first there are now yellow plumes for Fluorine based engines configurations! Have fun burning concrete and leaving a trail of death. Good thing they're orbital engines. |
13 | 13 |
|
14 | | -Nearly all the RCS should be flexible in its configuration and have appropriate tech requirements. |
15 | | - |
16 | | -Thrust is based on BDB values and scaled RO values for extra configs. Tested at 3.2x scale. |
| 14 | +RF anbd B9 integration ensures you only have to deal with one menu when swapping between engines - the visuals (Plumes, engine assembly and noxxle) will be set accordingly. |
17 | 15 |
|
18 | | -*Could possibly future proof for future BDB updates as well as provide a base for any mods with engines based on real engines. |
| 16 | +Nearly all the RCS should be flexible in its configuration and have appropriate tech requirements. |
19 | 17 |
|
20 | 18 | An optional patch for TAC users with 24h days is available. Consumption rates are divided by 4 as the supplies added by BDB TAC patches are based on 6h days but only works on a new game. |
21 | 19 |
|
@@ -49,5 +47,7 @@ Changelog: |
49 | 47 | 1.2 |
50 | 48 | - Updated to BDB's waterfall compatibility. Fixed some engine noises that werent playing. In addition the flourine based engines will have different plumes based on yellow. |
51 | 49 | - Integrated new RealFuels and B9Partswitch integration, you only need to set the engine configuration in the RealFuels engine menu and the according visuals will be selected (engine nozzle, waterfall plume) |
52 | | - - Added missing engine from the final release of BDB 1.8 |
| 50 | + - Added missing engines from the final release of BDB 1.8 |
53 | 51 | - Added support for the X-20 Moroz (Stockalike Dynasoar made for the BDB Titan) https://forum.kerbalspaceprogram.com/index.php?/topic/184435-1120-%D0%B6-20-moroz-spaceplane/ |
| 52 | + - Removed deprecated folder |
| 53 | + - fixed GE405 engine weight. |
0 commit comments