@@ -29,13 +29,6 @@ general:
2929 # balance at the start of an island.
3030 starting-money : 10.0
3131
32- # Use the control panel as the default display for /island
33- # /island will always create an island if one does not exist
34- # If the control panel is not used, then /island will teleport the player home
35- # Players can change this setting using /island cp on or /island cp off
36- # Changing this setting will only apply to new players.
37- use-control-panel : true
38-
3932 # ## Purge-related Settings ###
4033 purge :
4134 # Only islands below this level will be removed if they are abandoned and admins issue the purge command
@@ -170,86 +163,6 @@ world:
170163 end :
171164 generate : true
172165 islands : true
173-
174- # ## Entities-related Settings ###
175- entities :
176- # Sets the limit for number of entities that can spawn in a chunk in this world.
177- # Note: this does not limit the number of them, just how many spawn naturally.
178- # Note: If set to a negative number the world will use the server-wide spawn limit instead.
179- spawn-per-chunk :
180- # Limit monsters spawn
181- monsters : 100
182- # Limits animals spawn
183- animals : 15
184- # Limits water animals (Squid) spawn
185- water-animals : 15
186-
187- # General entity limiting
188- # Use this section to limit how many entities can be added to an island.
189- # 0 means the item will be blocked from placement completely.
190- # Uncomment to set the limit. The numbers are just suggested values.
191- # The limit is per-world, so a hopper limit of 30 means up to 30 in the overworld and
192- # up to 30 in the nether.
193- limits :
194- # Mobs, animals and other living entities
195- # BAT: 10
196- # BLAZE: 10
197- # BOAT: 10
198- # CAVE_SPIDER: 10
199- # CHICKEN: 10
200- # COW: 10
201- # CREEPER: 10
202- # DONKEY: 10
203- # ENDERMAN: 10
204- # HORSE: 10
205- # HUSK: 10
206- # IRON_GOLEM: 10
207- # LLAMA: 10
208- # MAGMA_CUBE: 10
209- # MULE: 10
210- # MUSHROOM_COW: 10
211- # OCELOT: 10
212- # PIG: 10
213- # PIG_ZOMBIE: 10
214- # POLAR_BEAR: 10
215- # RABBIT: 10
216- # SHEEP: 10
217- # SKELETON: 10
218- # SKELETON_HORSE: 10
219- # SLIME: 10
220- # SNOWMAN: 10
221- # SPIDER: 10
222- # SQUID: 10
223- # STRAY: 10
224- # WITCH: 10
225- # WITHER: 10
226- # WITHER_SKELETON: 10
227- # WOLF: 10
228- # ZOMBIE: 10
229- # ZOMBIE_HORSE: 10
230- # ZOMBIE_VILLAGER: 10
231- # These are the ONLY blocks that can be limited (because they are entities).
232- # BANNER: 20
233- # ITEM_FRAME: 30
234- # FURNACE: 10
235- # CHEST: 50
236- # TRAPPED_CHEST: 50
237- # ENDER_CHEST: 1
238- # JUKEBOX: 5
239- # DISPENSER: 5
240- # DROPPER: 5
241- # SIGN: 10
242- # MOB_SPAWNER: 10
243- # NOTE_BLOCK: 5
244- # ENCHANTMENT_TABLE: 5
245- # BEACON: 12
246- # SKULL: 50
247- # DAYLIGHT_DETECTOR: 10
248- HOPPER : 30
249- # REDSTONE_COMPARATOR: 30
250- # FLOWER_POT: 20
251- # PAINTING: 5
252- # ARMOR_STAND: 5
253166
254167 # Disable redstone operation on islands unless a team member is online.
255168 # This may reduce lag but it can cause problems with visitors needing to use a redstone system.
@@ -282,13 +195,6 @@ island:
282195 # Permission size cannot be less than the default below.
283196 max-team-size : 4
284197
285- # Ranks for players
286- # Pre-defined ranks are:
287- # Owner (1000), Member (700), Visitor (0) and Banned (-1)
288- # Rank names should be references to locale settings and must be in quotes
289- # like "ranks.coop".
290- " ranks.coop " : 100
291-
292198 # Default maximum number of homes a player can have. Min = 1
293199 # Accessed via sethome <number> or go <number>
294200 # Use this permission to set for specific user groups: askyblock.island.maxhomes.<number>
@@ -385,34 +291,7 @@ island:
385291
386292 # Have player's respawn on their island if they die
387293 respawn-on-island : false
388-
389- # Only allow the island leader to coop players.
390- # Island members wont be able to coop other players.
391- only-leader-can-coop : false
392-
393- # Island and Team Chat
394- chat :
395- # Team Chat
396- # The prefix [Team Chat] that goes in front of team chats is in the locale files
397- team :
398- # This enables player to set is so their chat goes to their team mates only
399- # using the /island teamchat command.
400- use : true
401-
402- # Log all messages sent in TeamChats to console.
403- log : true
404-
405- # Set this to true will include trust players in the TeamChat.
406- include-trust : true
407-
408- # Set this to true will include coop players in the TeamChat.
409- include-coop : false
410-
411- # TODO
412- island :
413- use : true
414- log : true
415-
294+
416295 # Ask the player to confirm the command he is using by typing it again.
417296 # The "wait" value is the number of seconds to wait for confirmation.
418297 require-confirmation :
@@ -489,58 +368,10 @@ protection:
489368
490369 # PVP cooldown in seconds. Players cannot toggle PVP off and on until this timeout
491370 toggle-pvp-cooldown : 60
492-
371+
493372 # TODO
494373 flags : []
495374
496- # ## Acid Settings ###
497- # Originally designed for AcidIsland, but can be used for BSkyBlock as well.
498- acid :
499- # Ops receive damage from acid (Set to true if you want Ops to play properly)
500- damage-op : false
501-
502- # Damage chickens in acid - true or false - chickens tend to go swimming...
503- damage-chickens : false
504-
505- damage :
506- # Water is acid
507- acid :
508- # Acid damage to player per second by being in acid if they have no armor on.
509- # A fully health player has 20 health points. Players will regen some health
510- # so the default will give players about 3 seconds to get out the acid
511- # 0 = no damage, 10 = default damage, 20 = instant death
512- player : 0
513-
514- # Damage that monsters will experience in acid.
515- monster : 0
516-
517- # Damage that animals will experience in acid.
518- animal : 0
519-
520- # Destroy items in water after this many seconds. Timing is variable and may occur
521- # up to 2x this time. If 0, items will not be removed. Acid damage does not need to
522- # be on for this setting to work. i.e., it'll work with water too.
523- # Items fizz when they are destroyed.
524- item : 0
525-
526- # Damage that rain does.
527- rain : 0
528-
529- # Damage type to apply in addition to acid damage
530- # Types can be : SLOW, SLOW_DIGGING, CONFUSION, BLINDNESS, HUNGER, WEAKNESS and POISON
531- # If you just want these to act, then make the acid damage 0 above
532- # Note - these are potion effects and so can be cured by milk
533- effects :
534- # - confusion
535-
536- # Armor protection
537- protection :
538- # Protect players from acid rain if they have a helmet on
539- helmet : false
540-
541- # Protect players from all acid if they have a full set of armor on
542- full-armor : false
543-
544375# ## Schematics Settings ###
545376schematics :
546377 # These are the default settings applied to the schematics
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