File tree Expand file tree Collapse file tree 1 file changed +6
-6
lines changed Expand file tree Collapse file tree 1 file changed +6
-6
lines changed Original file line number Diff line number Diff line change @@ -343,12 +343,12 @@ where
343
343
info ! ( "Applying vertex shader and entry point" ) ;
344
344
descriptor. vertex . shader = vertex_shader. 0 ;
345
345
descriptor. vertex . entry_point = entry_point. into ( ) ;
346
+
347
+ // Clear shader defs to satify ShaderProcessor
348
+ descriptor. vertex . shader_defs . clear ( ) ;
346
349
} else {
347
350
warn ! ( "Falling back to default vertex shader." ) ;
348
351
}
349
-
350
- // Clear shader defs to satify ShaderProcessor
351
- descriptor. vertex . shader_defs . clear ( ) ;
352
352
}
353
353
354
354
if let Some ( fragment_descriptor) = descriptor. fragment . as_mut ( ) {
@@ -402,12 +402,12 @@ where
402
402
info ! ( "Applying fragment shader and entry point" ) ;
403
403
fragment_descriptor. shader = fragment_shader. 0 ;
404
404
fragment_descriptor. entry_point = entry_point. into ( ) ;
405
+
406
+ // Clear shader defs to satify ShaderProcessor
407
+ fragment_descriptor. shader_defs . clear ( ) ;
405
408
} else {
406
409
warn ! ( "Falling back to default fragment shader." ) ;
407
410
}
408
-
409
- // Clear shader defs to satify ShaderProcessor
410
- fragment_descriptor. shader_defs . clear ( ) ;
411
411
}
412
412
}
413
413
You can’t perform that action at this time.
0 commit comments