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# Unity Singleton
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A sample project explaining the usage of singleton object to hold global game state.
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### Usage :
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Import the package [Particle-System-Unity/Package/Particle_System.unitypackage](https://github.com/BharathVishal/Particle-System-Unity/blob/master/Package/Particle_System.unitypackage) from Unity (or) open the project under
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[Particle-System-Unity/Source Project/](https://github.com/BharathVishal/Particle-System-Unity/tree/master/Source%20Project).
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[Unity-Singleton/Source Project/](https://github.com/BharathVishal/Unity-Singleton/tree/master/Source%20Project/Unity%20Singleton).
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1. The Singleton_Controller class holds the global game state consistently during scene switches.
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- This is explained through the score variable.
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2. Modify the code to suit your needs.
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### Year developed :
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2018
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