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36 | 36 | <HintPath>..\packages\Lib.Harmony.2.3.6\lib\net48\0Harmony.dll</HintPath> |
37 | 37 | <Private>True</Private> |
38 | 38 | </Reference> |
39 | | - <Reference Include="Assembly-CSharp"> |
40 | | - <HintPath>$(SL_REFERENCES)\Assembly-CSharp.dll</HintPath> |
41 | | - </Reference> |
42 | | - <Reference Include="Assembly-CSharp-firstpass"> |
43 | | - <HintPath>$(SL_REFERENCES)\Assembly-CSharp-firstpass.dll</HintPath> |
44 | | - </Reference> |
45 | | - <Reference Include="CommandSystem.Core"> |
46 | | - <HintPath>$(SL_REFERENCES)\CommandSystem.Core.dll</HintPath> |
47 | | - </Reference> |
48 | | - <Reference Include="LabApi"> |
49 | | - <HintPath>$(SL_REFERENCES)\LabApi.dll</HintPath> |
50 | | - </Reference> |
51 | | - <Reference Include="Mirror"> |
52 | | - <HintPath>$(SL_REFERENCES)\Mirror.dll</HintPath> |
53 | | - </Reference> |
54 | | - <Reference Include="Pooling"> |
55 | | - <HintPath>$(SL_REFERENCES)\Pooling.dll</HintPath> |
56 | | - </Reference> |
57 | 39 | <Reference Include="System" /> |
58 | 40 | <Reference Include="System.Core" /> |
59 | 41 | <Reference Include="System.Xml.Linq" /> |
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62 | 44 | <Reference Include="System.Data" /> |
63 | 45 | <Reference Include="System.Net.Http" /> |
64 | 46 | <Reference Include="System.Xml" /> |
65 | | - <Reference Include="UnityEngine.AIModule"> |
66 | | - <HintPath>$(SL_REFERENCES)\UnityEngine.AIModule.dll</HintPath> |
67 | | - </Reference> |
68 | | - <Reference Include="UnityEngine.CoreModule"> |
69 | | - <HintPath>$(SL_REFERENCES)\UnityEngine.CoreModule.dll</HintPath> |
70 | | - </Reference> |
71 | | - <Reference Include="UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null" /> |
72 | 47 | </ItemGroup> |
73 | 48 | <ItemGroup> |
74 | 49 | <Compile Include="API\CustomItem.cs" /> |
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