|
36 | 36 | <HintPath>..\packages\Lib.Harmony.2.3.6\lib\net48\0Harmony.dll</HintPath> |
37 | 37 | <Private>True</Private> |
38 | 38 | </Reference> |
| 39 | + <Reference Include="Assembly-CSharp"> |
| 40 | + <HintPath>$(SL_REFERENCES)\Assembly-CSharp.dll</HintPath> |
| 41 | + </Reference> |
| 42 | + <Reference Include="Assembly-CSharp-firstpass"> |
| 43 | + <HintPath>$(SL_REFERENCES)\Assembly-CSharp-firstpass.dll</HintPath> |
| 44 | + </Reference> |
| 45 | + <Reference Include="CommandSystem.Core"> |
| 46 | + <HintPath>$(SL_REFERENCES)\CommandSystem.Core.dll</HintPath> |
| 47 | + </Reference> |
| 48 | + <Reference Include="LabApi"> |
| 49 | + <HintPath>$(SL_REFERENCES)\LabApi.dll</HintPath> |
| 50 | + </Reference> |
| 51 | + <Reference Include="Mirror"> |
| 52 | + <HintPath>$(SL_REFERENCES)\Mirror.dll</HintPath> |
| 53 | + </Reference> |
| 54 | + <Reference Include="Pooling"> |
| 55 | + <HintPath>$(SL_REFERENCES)\Pooling.dll</HintPath> |
| 56 | + </Reference> |
39 | 57 | <Reference Include="System" /> |
40 | 58 | <Reference Include="System.Core" /> |
41 | 59 | <Reference Include="System.Xml.Linq" /> |
|
44 | 62 | <Reference Include="System.Data" /> |
45 | 63 | <Reference Include="System.Net.Http" /> |
46 | 64 | <Reference Include="System.Xml" /> |
| 65 | + <Reference Include="UnityEngine.AIModule"> |
| 66 | + <HintPath>$(SL_REFERENCES)\UnityEngine.AIModule.dll</HintPath> |
| 67 | + </Reference> |
| 68 | + <Reference Include="UnityEngine.CoreModule"> |
| 69 | + <HintPath>$(SL_REFERENCES)\UnityEngine.CoreModule.dll</HintPath> |
| 70 | + </Reference> |
| 71 | + <Reference Include="UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null" /> |
47 | 72 | </ItemGroup> |
48 | 73 | <ItemGroup> |
49 | 74 | <Compile Include="API\CustomItem.cs" /> |
|
0 commit comments