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This isn't an issue just a minor suggestion for improving image quality in the future.
The encoder takes data that has already been rounded to u8, but if instead it took data as u16 or float, as most game source images these days are u16, it would be possible for the encoder to more accurately match the original image.
I think this would be particularly useful for normal maps, rounding to u8 and then having the BC7 encoder round a 2nd time can be pretty destructive to quality.
leavittx
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