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STAGE has been renamed gather_runtime_dependencies
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README.md

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@@ -63,7 +63,7 @@ cd build-ui
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cmake .. -G Ninja -DCMAKE_PREFIX_PATH="/opt/biogears/external/"
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cmake -DCMAKE_BUILD_TYPE=Debug .
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cmake --build . --config Debug --target install
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cmake --build . --config Debug --target STAGE
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cmake --build . --config Debug --target gather_runtime_dependencies
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```
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Further instructions can be found in our WIKI at our github page
@@ -78,7 +78,7 @@ Once open in Microsoft Visual Studios (MVS), right-click on BioGearsUI on the le
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**Note**: The above path is an example. Be sure to switch the path to your specific plugin folder of the windows build based on your folder configuration.
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Specify the configuration (release or debug) you wish to build in at the top of the MVS screen. Click the F7 key or navigate to the Build→Build Solution tab at the top of the screen. Make sure the build is successful. Then, navigate in the solution explorer to CMakePredefinedTargets→STAGE, right-clock on stage, and select build. Make sure this build is also successful.
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Specify the configuration (release or debug) you wish to build in at the top of the MVS screen. Click the F7 key or navigate to the Build→Build Solution tab at the top of the screen. Make sure the build is successful. Then, navigate in the solution explorer to CMakePredefinedTargets→gather_runtime_dependencies, right-clock on stage, and select build. Make sure this build is also successful.
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Click F5 or click the play button to run the solution. The viualizer/UI should pop up and prompt you with further directions.
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