@@ -90,8 +90,8 @@ DO_APP_FUNC(void, PlayerControl_RpcSyncSettings, (PlayerControl* __this, Byte__A
9090DO_APP_FUNC (void , PlayerControl_RpcPlayAnimation, (PlayerControl* __this, uint8_t animType, MethodInfo* method), "Assembly-CSharp, System.Void PlayerControl::RpcPlayAnimation(System.Byte)");
9191DO_APP_FUNC (void , PlayerControl_CmdReportDeadBody, (PlayerControl* __this, GameData_PlayerInfo* target, MethodInfo* method), "Assembly-CSharp, System.Void PlayerControl::CmdReportDeadBody(GameData.PlayerInfo)");
9292DO_APP_FUNC (void , PlayerControl_CmdCheckMurder, (PlayerControl* __this, PlayerControl* target, MethodInfo* method), "Assembly-CSharp, System.Void PlayerControl::CmdCheckMurder(PlayerControl)");
93- DO_APP_FUNC (void , PlayerControl_MurderPlayer, (PlayerControl* __this, PlayerControl* target, MethodInfo* method), "Assembly-CSharp, System.Void PlayerControl::MurderPlayer(PlayerControl)");
94- DO_APP_FUNC (void , PlayerControl_RpcMurderPlayer, (PlayerControl* __this, PlayerControl* target, MethodInfo* method), "Assembly-CSharp, System.Void PlayerControl::RpcMurderPlayer(PlayerControl)");
93+ DO_APP_FUNC (void , PlayerControl_MurderPlayer, (PlayerControl* __this, PlayerControl* target, MurderResultFlags__Enum resultFlags, MethodInfo* method), "Assembly-CSharp, System.Void PlayerControl::MurderPlayer(PlayerControl, MurderResultFlags )");
94+ DO_APP_FUNC (void , PlayerControl_RpcMurderPlayer, (PlayerControl* __this, PlayerControl* target, bool didSucceed, MethodInfo* method), "Assembly-CSharp, System.Void PlayerControl::RpcMurderPlayer(PlayerControl, System.Boolean )");
9595DO_APP_FUNC (void , PlayerControl_ReportDeadBody, (PlayerControl* __this, GameData_PlayerInfo* target, MethodInfo* method), "Assembly-CSharp, System.Void PlayerControl::ReportDeadBody(GameData.PlayerInfo)");
9696DO_APP_FUNC (void , PlayerControl_StartMeeting, (PlayerControl* __this, GameData_PlayerInfo* target, MethodInfo* method), "Assembly-CSharp, System.Void PlayerControl::StartMeeting(GameData.PlayerInfo)");
9797DO_APP_FUNC (void , PlayerControl_RpcSetRole, (PlayerControl* __this, RoleTypes__Enum roleType, MethodInfo* method), "Assembly-CSharp, System.Void PlayerControl::RpcSetRole(AmongUs.GameOptions.RoleTypes)");
@@ -117,8 +117,7 @@ DO_APP_FUNC(void, PolusShipStatus_OnEnable, (PolusShipStatus* __this, MethodInfo
117117DO_APP_FUNC (float , ShipStatus_CalculateLightRadius, (ShipStatus* __this, GameData_PlayerInfo* player, MethodInfo* method), "Assembly-CSharp, System.Single ShipStatus::CalculateLightRadius(GameData.PlayerInfo)");
118118DO_APP_FUNC (void , ShipStatus_OnEnable, (ShipStatus* __this, MethodInfo* method), "Assembly-CSharp, System.Void ShipStatus::OnEnable()");
119119DO_APP_FUNC (void , ShipStatus_RpcCloseDoorsOfType, (ShipStatus* __this, SystemTypes__Enum type, MethodInfo* method), "Assembly-CSharp, System.Void ShipStatus::RpcCloseDoorsOfType(SystemTypes)");
120- DO_APP_FUNC (void , ShipStatus_RpcRepairSystem, (ShipStatus* __this, SystemTypes__Enum systemType, int32_t amount, MethodInfo* method), "Assembly-CSharp, System.Void ShipStatus::RpcRepairSystem(SystemTypes, System.Int32)");
121- DO_APP_FUNC (void , ShipStatus_RepairSystem, (ShipStatus* __this, SystemTypes__Enum systemType, PlayerControl* player, uint8_t amount, MethodInfo* method), "Assembly-CSharp, System.Void ShipStatus::RepairSystem(SystemTypes, PlayerControl, System.Byte)");
120+ DO_APP_FUNC (void , ShipStatus_RpcUpdateSystem, (ShipStatus* __this, SystemTypes__Enum systemType, uint8_t amount, MethodInfo* method), "Assembly-CSharp, System.Void ShipStatus::RpcUpdateSystem(SystemTypes, System.Byte)");
122121
123122DO_APP_FUNC (float , StatsManager_get_BanPoints, (StatsManager* __this, MethodInfo* method), "Assembly-CSharp, System.Single StatsManager::get_BanPoints()");
124123DO_APP_FUNC (int32_t , StatsManager_get_BanMinutesLeft, (StatsManager* __this, MethodInfo* method), "Assembly-CSharp, System.Int32 StatsManager::get_BanMinutesLeft()");
@@ -127,7 +126,7 @@ DO_APP_FUNC(bool, StatsManager_get_AmBanned, (StatsManager* __this, MethodInfo*
127126DO_APP_FUNC (float , Vent_CanUse, (Vent* __this, GameData_PlayerInfo* player, bool * canUse, bool * couldUse, MethodInfo* method), "Assembly-CSharp, System.Single Vent::CanUse(GameData.PlayerInfo, System.Boolean&, System.Boolean&)");
128127DO_APP_FUNC (float , Vent_get_UsableDistance, (Vent* __this, MethodInfo* method), "Assembly-CSharp, System.Single Vent::get_UsableDistance()");
129128DO_APP_FUNC (void , Vent_EnterVent, (Vent* __this, PlayerControl* pc, MethodInfo* method), "Assembly-CSharp, System.Void Vent::EnterVent(PlayerControl)");
130- DO_APP_FUNC (void , Vent_ExitVent, (Vent* __this, PlayerControl* pc, MethodInfo* method), "Assembly-CSharp, System.Void Vent::ExitVent(PlayerControl)");
129+ DO_APP_FUNC (void * , Vent_ExitVent, (Vent* __this, PlayerControl* pc, MethodInfo* method), "Assembly-CSharp, System.Collections.IEnumerator Vent::ExitVent(PlayerControl)");
131130
132131DO_APP_FUNC (void , HudManager_Update, (HudManager* __this, MethodInfo* method), "Assembly-CSharp, System.Void HudManager::Update()");
133132DO_APP_FUNC (void , HudManager_SetHudActive, (HudManager* __this, bool isActive, MethodInfo* method), "Assembly-CSharp, System.Void HudManager::SetHudActive(System.Boolean)");
@@ -146,7 +145,7 @@ DO_APP_FUNC(void, InnerNetClient_FinishRpcImmediately, (InnerNetClient* __this,
146145
147146DO_APP_FUNC (void , MessageExtensions_WriteNetObject, (MessageWriter* self, InnerNetObject* obj, MethodInfo* method), "Assembly-CSharp, System.Void InnerNet.MessageExtensions::WriteNetObject(Hazel.MessageWriter, InnerNet.InnerNetObject)");
148147
149- DO_APP_FUNC (bool , Constants_ShouldFlipSkeld, (MethodInfo* method), "Assembly-CSharp, System.Boolean Constants::ShouldFlipSkeld()");
148+ // DO_APP_FUNC(bool, Constants_ShouldFlipSkeld, (MethodInfo* method), "Assembly-CSharp, System.Boolean Constants::ShouldFlipSkeld()");
150149
151150DO_APP_FUNC (void , LobbyBehaviour_Start, (LobbyBehaviour* __this, MethodInfo* method), "Assembly-CSharp, System.Void LobbyBehaviour::Start()");
152151
@@ -205,15 +204,15 @@ DO_APP_FUNC(void, InnerNetClient_DisconnectInternal, (InnerNetClient* __this, Di
205204
206205DO_APP_FUNC (void , PlayerPhysics_FixedUpdate, (PlayerPhysics* __this, MethodInfo* method), "Assembly-CSharp, System.Void PlayerPhysics::FixedUpdate()");
207206
208- DO_APP_FUNC (void , PlayerControl_TurnOnProtection, (PlayerControl* __this, bool visible, int32_t colorId, MethodInfo* method), "Assembly-CSharp, System.Void PlayerControl::TurnOnProtection(System.Boolean, System.Int32)");
207+ DO_APP_FUNC (void , PlayerControl_TurnOnProtection, (PlayerControl* __this, bool visible, int32_t colorId, int32_t guardianPlayerId, MethodInfo* method), "Assembly-CSharp, System.Void PlayerControl::TurnOnProtection(System.Boolean, System.Int32 , System.Int32)");
209208DO_APP_FUNC (void , PlayerControl_RemoveProtection, (PlayerControl* __this, MethodInfo* method), "Assembly-CSharp, System.Void PlayerControl::RemoveProtection()");
210209
211210DO_APP_FUNC (bool , Object_1_op_Implicit, (Object_1* exists, MethodInfo* method), "UnityEngine.CoreModule, System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)");
212211DO_APP_FUNC (void , PlayerControl_ShowFailedMurder, (PlayerControl* __this, MethodInfo* method), "Assembly-CSharp, System.Void PlayerControl::ShowFailedMurder()");
213212
214213DO_APP_FUNC (bool , PlayerControl_get_IsKillTimerEnabled, (PlayerControl* __this, MethodInfo* method), "Assembly-CSharp, System.Boolean PlayerControl::get_IsKillTimerEnabled()");
215214DO_APP_FUNC (void , ExileController_ReEnableGameplay, (ExileController* __this, MethodInfo* method), "Assembly-CSharp, System.Void ExileController::ReEnableGameplay()");
216- DO_APP_FUNC (void , SabotageSystemType_ForceSabTime , (SabotageSystemType* __this, float t, MethodInfo* method), "Assembly-CSharp, System.Void SabotageSystemType::ForceSabTime(System.Single )");
215+ DO_APP_FUNC (void , SabotageSystemType_SetInitialSabotageCooldown , (SabotageSystemType* __this, MethodInfo* method), "Assembly-CSharp, System.Void SabotageSystemType::SetInitialSabotageCooldown( )");
217216
218217DO_APP_FUNC (PlayerControl*, GameData_PlayerInfo_get_Object, (GameData_PlayerInfo* __this, MethodInfo* method), "Assembly-CSharp, PlayerControl GameData+PlayerInfo::get_Object()");
219218DO_APP_FUNC (GameData_PlayerOutfit*, GameData_PlayerInfo_get_DefaultOutfit, (GameData_PlayerInfo* __this, MethodInfo* method), "Assembly-CSharp, GameData.PlayerOutfit GameData+PlayerInfo::get_DefaultOutfit()");
@@ -227,7 +226,7 @@ DO_APP_FUNC(void, AchievementManager_1_UnlockAchievement, (AchievementManager_1*
227226
228227// 2022.10.25s
229228DO_APP_FUNC (PlayerData*, DataManager_get_Player, (MethodInfo* method), "Assembly-CSharp, AmongUs.Data.Player.PlayerData AmongUs.Data.DataManager::get_Player()");
230- DO_APP_FUNC (String*, PlayerCustomizationData_get_Name, (PlayerCustomizationData* __this, MethodInfo* method), "Assembly-CSharp, System.String AmongUs.Data.Player.PlayerCustomizationData::get_Name()");
229+ // DO_APP_FUNC(String*, PlayerCustomizationData_get_Name, (PlayerCustomizationData* __this, MethodInfo* method), "Assembly-CSharp, System.String AmongUs.Data.Player.PlayerCustomizationData::get_Name()");
231230DO_APP_FUNC (void , PlayerCustomizationData_set_Name, (PlayerCustomizationData* __this, String* value, MethodInfo* method), "Assembly-CSharp, System.Void AmongUs.Data.Player.PlayerCustomizationData::set_Name(System.String)");
232231DO_APP_FUNC (bool , PlayerPurchasesData_GetPurchase, (PlayerPurchasesData* __this, String* itemKey, String* bundleKey, MethodInfo* method), "Assembly-CSharp, System.Boolean PlayerPurchasesData::GetPurchase(System.String, System.String)");
233232DO_APP_FUNC (SettingsData*, DataManager_get_Settings, (MethodInfo* method), "Assembly-CSharp, AmongUs.Data.Settings.SettingsData AmongUs.Data.DataManager::get_Settings()");
@@ -240,4 +239,9 @@ DO_APP_FUNC(bool, GameOptionsManager_get_HasOptions, (GameOptionsManager* __this
240239DO_APP_FUNC (IGameOptions*, GameOptionsManager_get_CurrentGameOptions, (GameOptionsManager* __this, MethodInfo* method), "Assembly-CSharp, AmongUs.GameOptions.IGameOptions GameOptionsManager::get_CurrentGameOptions()");
241240DO_APP_FUNC (void , GameOptionsManager_set_CurrentGameOptions, (GameOptionsManager* __this, IGameOptions* value, MethodInfo* method), "Assembly-CSharp, System.Void GameOptionsManager::set_CurrentGameOptions(AmongUs.GameOptions.IGameOptions)");
242241DO_APP_FUNC (GameManager*, GameManager_get_Instance, (MethodInfo* method), "Assembly-CSharp, GameManager GameManager::get_Instance()");
243- DO_APP_FUNC (LogicOptions*, GameManager_get_LogicOptions, (GameManager* __this, MethodInfo* method), "Assembly-CSharp, LogicOptions GameManager::get_LogicOptions()");
242+ DO_APP_FUNC (LogicOptions*, GameManager_get_LogicOptions, (GameManager* __this, MethodInfo* method), "Assembly-CSharp, LogicOptions GameManager::get_LogicOptions()");
243+
244+ // 2023.10.24e
245+ DO_APP_FUNC (void , FungleShipStatus_OnEnable, (FungleShipStatus* __this, MethodInfo* method), "Assembly-CSharp, System.Void FungleShipStatus::OnEnable()");
246+ DO_APP_FUNC (void , MushroomWallDoor_SetDoorway, (MushroomWallDoor* __this, bool open, MethodInfo* method), "Assembly-CSharp, System.Void MushroomWallDoor::SetDoorway(System.Boolean)");
247+ DO_APP_FUNC (void , MushroomDoorSabotageMinigame_Begin, (MushroomDoorSabotageMinigame* __this, PlayerTask* task, MethodInfo* method), "Assembly-CSharp, System.Void MushroomDoorSabotageMinigame::Begin(PlayerTask)");
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