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Revert Dragon's Fury to its Jungle Inferno version in quiver
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-1
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4 files changed

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game/quiver/info_changelog.txt

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@@ -69,6 +69,7 @@ Quiver Private Alpha 1.1.0 (WIP):
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- Bots can now use go-karts.
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- Bots can now use the Shortstop's shove.
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- Fixed a bug where bots continuously eat sandviches in spawn.
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- Restored the Dragon's Fury to it's original Jungle Inferno version.
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- Added the following Source SDK Pull Requests:
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- #1437: MvM: Fix Explosive Headshot working on invulnerable target
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- #1440: Treat being in background map as not in-game

game/quiver/info_highlights.txt

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@@ -83,6 +83,7 @@ Unlockable weapon balance changes:
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- Lowered the Warrior's Spirit's damage bonus from 30 to 25.
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- Fixed Ullapool Caber explosions not counting as melee kills.
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- Fixed Ullapool Caber not using mini-crits when charging.
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- Restored the Dragon's Fury to its original Jungle Inferno version.
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MvM Changes:
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- Added armor-related upgrades to MvM (max armor, pierces damage resistances, and armor resistance).

game/quiver/info_whitelist.txt

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@@ -5,7 +5,7 @@
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- The Shortstop (w/ balance changes)
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- The Crusader's Crossbow
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- The Iron Bomber (w/ balance changes)
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- The Dragon's Fury
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- The Dragon's Fury (w/ balance changes)
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- The Quickiebomb Launcher
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- The Sandvich
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- The Gunslinger (w/ balance changes)

src/game/shared/tf/tf_projectile_dragons_fury.cpp

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@@ -34,7 +34,11 @@ ConVar tf_fireball_distance( "tf_fireball_distance", "500", FCVAR_REPLICATED | F
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ConVar tf_fireball_speed( "tf_fireball_speed", "3000", FCVAR_REPLICATED | FCVAR_CHEAT );
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ConVar tf_fireball_damage( "tf_fireball_damage", "25", FCVAR_REPLICATED | FCVAR_CHEAT );
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ConVar tf_fireball_burn_duration( "tf_fireball_burn_duration", "2", FCVAR_REPLICATED | FCVAR_CHEAT );
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#if defined(QUIVER_DLL)
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ConVar tf_fireball_radius("tf_fireball_radius", "30", FCVAR_REPLICATED | FCVAR_CHEAT);
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#else
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ConVar tf_fireball_radius( "tf_fireball_radius", "22.5", FCVAR_REPLICATED | FCVAR_CHEAT );
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#endif
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ConVar tf_fireball_draw_debug_radius( "tf_fireball_draw_debug_radius", "0", FCVAR_REPLICATED | FCVAR_CHEAT );
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ConVar tf_fireball_burning_bonus( "tf_fireball_burning_bonus", "3", FCVAR_REPLICATED | FCVAR_CHEAT );
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ConVar tf_fireball_max_lifetime( "tf_fireball_max_lifetime", "0.5", FCVAR_REPLICATED | FCVAR_CHEAT );
@@ -334,7 +338,11 @@ class CTFProjectile_BallOfFire : public CTFProjectile_Rocket
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//NDebugOverlay::Line( GetAbsOrigin(), GetAbsOrigin() + GetAbsVelocity() * gpGlobals->frametime, 255.f, 0.f, 0.f, false, 2.5f );
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//NDebugOverlay::Cross3D( trForward.endpos, 32.f, 0.f, 255.f, 0.f, false, 2.5f );
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#if defined(QUIVER_DLL)
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bBonusDamage = (pTFPlayer->m_Shared.InCond(TF_COND_BURNING));
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#else
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bBonusDamage = ( pTFPlayer->m_Shared.InCond( TF_COND_BURNING ) && bHitBBox );
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#endif
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float flDamageBonusScale = ( bBonusDamage ) ? tf_fireball_burning_bonus.GetFloat() : 1.f;
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info.SetDamage( GetDamage() * flDamageBonusScale );
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info.SetDamageCustom( bBonusDamage ? TF_DMG_CUSTOM_DRAGONS_FURY_BONUS_BURNING : TF_DMG_CUSTOM_DRAGONS_FURY_IGNITE );

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