You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: game/quiver/info_changelog.txt
+76-40Lines changed: 76 additions & 40 deletions
Original file line number
Diff line number
Diff line change
@@ -1,4 +1,36 @@
1
1
Quiver Private Alpha 1.2.0:
2
+
Whitelists:
3
+
- The Liberty Launcher
4
+
- The Air Strike
5
+
- The Gunboats
6
+
- The Concheror
7
+
- The Panic Attack
8
+
- The Disciplinary Action
9
+
- The Scorch Shot
10
+
- The Homewrecker/Maul
11
+
- The Powerjack
12
+
- The Hot Hand
13
+
- The Brass Beast
14
+
- The Huo-Long Heater
15
+
- The Dalokoh's Bar/Fishcake
16
+
- The Second Banana
17
+
- The Gloves of Running Urgently/Bread Bite
18
+
- The Fists of Steel
19
+
- The Eviction Notice
20
+
- The Widowmaker
21
+
- The Eureka Effect
22
+
- The Blutsauger
23
+
- The Overdose
24
+
- The Cozy Camper
25
+
- The Diamondback
26
+
- The Red-Tape Recorder
27
+
28
+
Blacklists:
29
+
- The Spy-Cicle
30
+
31
+
Added the following Source SDK Pull Requests:
32
+
- #1466: MAX_MENU_STRING increase (increased to 4096 characters)
33
+
- #1469: Fix Sappers becoming indestructible under certain circumstances
2
34
3
35
Details:
4
36
- Fixed a bug where the mini-crit damage effect doesn't show up when your shield breaks.
@@ -10,15 +42,32 @@ Details:
10
42
- Fixed env_sun sprite disappearing when you look at it.
11
43
- Fixed issues with the inventory system.
12
44
- Updated items_game to reflect the latest TF2 update.
13
-
- Added the following Source SDK Pull Requests:
14
-
- #1466: MAX_MENU_STRING increase (increased to 4096 characters)
45
+
- Removed the Family Business from Soldier.
46
+
- Fixed the Lolichop, Rainblower, Apoco-Fists, Enthusiast's Timepiece, Snack Attack, and Quäckenbirdt not showing up.
47
+
- Added the ability for server owners to re-enable stun with qf_allow_stun.
15
48
16
49
Quiver Private Alpha 1.1.0:
17
50
Whitelists:
18
51
- The Baby Face's Blaster
19
52
- The Warrior's Spirit
20
53
- The Sandman
21
54
55
+
Added the following Source SDK Pull Requests:
56
+
- #1437: MvM: Fix Explosive Headshot working on invulnerable target
57
+
- #1440: Treat being in background map as not in-game
58
+
- #1439: Network player's handedness preference to spectators
59
+
- #1444: Hide intel upgrade hud when no intel is enabled
60
+
- #1446: Add Confirm dialog before opening Twitch in browser
61
+
- #1450: Freezecam mat_viewportscale fix
62
+
- #1451: Fix mult_reload_time_while_healed in tf_weaponbase.cpp
63
+
- #1452: Fix Vaccinator resist icons persisting when a player changes (displayed) team (Vaccinator is not whitelisted but this was added to keep the base up to date)
64
+
- #1448: Fix point_camera transmit state in multiplayer
- #1192: Make it so Vita-Saw attacks on MvM robots spawn a bolt instead of a spleen (outside of Wave 666)
69
+
- #1380: all games: Add support for animated avatars
70
+
22
71
Details:
23
72
- Disabled stun in most instances, except in MvM where it's crucial against robots.
24
73
- Disabled player glows on spawn and spectator (except in MvM).
@@ -103,21 +152,6 @@ Details:
103
152
- The Family Business is now a multi-class shotgun.
104
153
- Added a Vaccinator shield to visualize armor. (temporary)
105
154
- Disabled random crits on custom weapons that can situationally crit.
106
-
- Added the following Source SDK Pull Requests:
107
-
- #1437: MvM: Fix Explosive Headshot working on invulnerable target
108
-
- #1440: Treat being in background map as not in-game
109
-
- #1439: Network player's handedness preference to spectators
110
-
- #1444: Hide intel upgrade hud when no intel is enabled
111
-
- #1446: Add Confirm dialog before opening Twitch in browser
112
-
- #1450: Freezecam mat_viewportscale fix
113
-
- #1451: Fix mult_reload_time_while_healed in tf_weaponbase.cpp
114
-
- #1452: Fix Vaccinator resist icons persisting when a player changes (displayed) team (Vaccinator is not whitelisted but this was added to keep the base up to date)
115
-
- #1448: Fix point_camera transmit state in multiplayer
Copy file name to clipboardExpand all lines: game/quiver/info_highlights.txt
+1-1Lines changed: 1 addition & 1 deletion
Original file line number
Diff line number
Diff line change
@@ -2,7 +2,7 @@ Quiver Fortress:
2
2
3
3
Highlights:
4
4
- Powered by the BDS (Bitl Development Studio) Base fork of the Source SDK, which implements item whitelisting, animated avatar support, legacy viewmodels, Discord RPC, the implementation of over 200+ community-made pull requests from the official Source SDK repo, and more.
5
-
- Faster paced than based TF2. Run speed on all classes has been increased, and all classes have the ability to bunny hop (up to 2x their normal move speed). Each class has different air speed caps and bunnyhop speed boosts, making each class feel unique to play.
5
+
- Faster paced than based TF2. Run speed on all classes has been increased, and all classes have the ability to bunny hop (up to 2x their normal move speed). Each class has different air speed caps and bunnyhop speed boosts, making each class feel unique to play. Stun has also been removed, making movement more consistent in active combat.
6
6
- Added Armor, a damage resistance layer that protects each class. How strong the armor is depends on each class.
7
7
- Legacy menu and legacy weapon viewmodels have been restored.
8
8
- The weapon list has been curated to fit the faster playstyle. Weapon reskins of stock weapons are allowed, alongside normal and reskin versions of some unlocks (see info_whitelist.txt).
0 commit comments