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Copy file name to clipboardExpand all lines: CHANGELOG.md
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- Added on-screen input field for seting the avatar's session data id on the fly.
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- Change over to new Session Data component `UnityKinectAvatarSessionData` to better handle the specifics of dealing with a kinect controlled avatar.
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- This includes transmitting the avatar's offset from the main camera along with the bone rotations. So now all horizontal and vertical movement is supported in relation to the camera.
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