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ClientEvent callbacks do not work #324

@minchopaskal

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@minchopaskal

Each bot i try to run, even an empty one doesn't seem to call the ClientEvent callbacks.
It's weird since Observer()->getMinerals() for example, returns the right amount of minerals,
but getUnits(Unit::Alliance::Self) always returns 0.
If I make a unt(for example a drone) idle the OnUnitIdle isn't called.
Is the library still supported or am I missing something crucial?

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