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Merge pull request #182 from BluEye-Robotics/bump-dotnet-and-improve-docs
Update dotnet packages and improve documentation
2 parents 4e97b7b + 3aa6b08 commit 94c02c1

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Blueye.Protocol.Protobuf.csproj

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@@ -5,20 +5,20 @@
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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<LangVersion>13.0</LangVersion>
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<PackageId>Blueye.Protocol.Protobuf</PackageId>
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<VersionPrefix>4.6.0</VersionPrefix>
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<VersionPrefix>4.7.0</VersionPrefix>
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<Company>Blueye Robotics AS</Company>
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<ProduceReferenceAssembly>True</ProduceReferenceAssembly>
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<PackageDescription>Library with dotnet representation of the ProtocolDefinition protobuf files.</PackageDescription>
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<RepositoryUrl>https://github.com/BluEye-Robotics/ProtocolDefinitions</RepositoryUrl>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Google.Protobuf" Version="3.29.2" />
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<PackageReference Include="Google.Protobuf.Tools" Version="3.29.2">
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<PackageReference Include="Google.Protobuf" Version="3.29.3" />
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<PackageReference Include="Google.Protobuf.Tools" Version="3.29.3">
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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<PackageReference Include="Grpc.Tools" Version="2.68.1">
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<PackageReference Include="Grpc.Tools" Version="2.69.0">
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>

protobuf_definitions/message_formats.proto

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@@ -26,15 +26,20 @@ message BinlogRecord {
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// Used to indicate the desired motion in each direction.
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// Typically these values map to the left and right joystick for motion,
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// and the left and right trigger for the slow and boost modifiers.
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//
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// You can use the slow and boost modifiers to increase or decrease the speed
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// of the motion, from the default baseline.
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// If you use both values at the same time they cancel each other out.
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message MotionInput {
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float surge = 1; // Forward (positive) and backwards (negative) movement. (-1..1)
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float sway = 2; // Right (positive) and left (negative) lateral movement (-1..1)
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float heave = 3; // Descend (positive) and ascend (negative) movement (-1..1)
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float roll = 7; // Roll left (negative) or right (positive). (-1..1)
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float pitch = 8; // Pitch down (negative) or up (positive). (-1..1)
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float yaw = 4; // Left (positive) and right (negative) movement (-1..1)
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float slow = 5; // Multiplier used to reduce the speed of the motion (0..1)
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float boost = 6; // Multiplier used to increase the speed of the motion (0..1)
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float slow = 5; // Modifier used to reduce the speed of the motion (0..1)
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float boost = 6; // Modifier used to increase the speed of the motion (0..1)
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}
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// Lights message used to represent the intensity of the main light or external lights.

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