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lines changed Original file line number Diff line number Diff line change 5
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<GenerateDocumentationFile >true</GenerateDocumentationFile >
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<LangVersion >13.0</LangVersion >
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<PackageId >Blueye.Protocol.Protobuf</PackageId >
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- <VersionPrefix >4.6 .0</VersionPrefix >
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+ <VersionPrefix >4.7 .0</VersionPrefix >
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<Company >Blueye Robotics AS</Company >
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<ProduceReferenceAssembly >True</ProduceReferenceAssembly >
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<PackageDescription >Library with dotnet representation of the ProtocolDefinition protobuf files.</PackageDescription >
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<RepositoryUrl >https://github.com/BluEye-Robotics/ProtocolDefinitions</RepositoryUrl >
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</PropertyGroup >
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<ItemGroup >
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- <PackageReference Include =" Google.Protobuf" Version =" 3.29.2 " />
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- <PackageReference Include =" Google.Protobuf.Tools" Version =" 3.29.2 " >
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+ <PackageReference Include =" Google.Protobuf" Version =" 3.29.3 " />
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+ <PackageReference Include =" Google.Protobuf.Tools" Version =" 3.29.3 " >
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<IncludeAssets >runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets >
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<PrivateAssets >all</PrivateAssets >
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</PackageReference >
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- <PackageReference Include =" Grpc.Tools" Version =" 2.68.1 " >
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+ <PackageReference Include =" Grpc.Tools" Version =" 2.69.0 " >
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<IncludeAssets >runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets >
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<PrivateAssets >all</PrivateAssets >
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</PackageReference >
Original file line number Diff line number Diff line change @@ -26,15 +26,20 @@ message BinlogRecord {
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// Used to indicate the desired motion in each direction.
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// Typically these values map to the left and right joystick for motion,
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// and the left and right trigger for the slow and boost modifiers.
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+ //
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+ // You can use the slow and boost modifiers to increase or decrease the speed
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+ // of the motion, from the default baseline.
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+
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+ // If you use both values at the same time they cancel each other out.
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message MotionInput {
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float surge = 1 ; // Forward (positive) and backwards (negative) movement. (-1..1)
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float sway = 2 ; // Right (positive) and left (negative) lateral movement (-1..1)
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float heave = 3 ; // Descend (positive) and ascend (negative) movement (-1..1)
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float roll = 7 ; // Roll left (negative) or right (positive). (-1..1)
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float pitch = 8 ; // Pitch down (negative) or up (positive). (-1..1)
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float yaw = 4 ; // Left (positive) and right (negative) movement (-1..1)
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- float slow = 5 ; // Multiplier used to reduce the speed of the motion (0..1)
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- float boost = 6 ; // Multiplier used to increase the speed of the motion (0..1)
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+ float slow = 5 ; // Modifier used to reduce the speed of the motion (0..1)
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+ float boost = 6 ; // Modifier used to increase the speed of the motion (0..1)
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}
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// Lights message used to represent the intensity of the main light or external lights.
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