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Set preconfigured ambient-light for overworlds to 0.1
1 parent 7e0cb57 commit b0a5b56

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8 files changed

+8
-8
lines changed
  • implementations
    • cli/src/main/resources/de/bluecolored/bluemap
    • fabric-1.16.2/src/main/resources/de/bluecolored/bluemap
    • fabric-1.17/src/main/resources/de/bluecolored/bluemap
    • fabric-1.18/src/main/resources/de/bluecolored/bluemap
    • forge-1.16.2/src/main/resources/de/bluecolored/bluemap
    • forge-1.17.1/src/main/resources/de/bluecolored/bluemap
    • spigot/src/main/resources/de/bluecolored/bluemap
    • sponge-8.0.0/src/main/resources/de/bluecolored/bluemap

8 files changed

+8
-8
lines changed

implementations/cli/src/main/resources/de/bluecolored/bluemap/render.conf

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -47,7 +47,7 @@ maps: [
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# 0 is no ambient light, 1 is fully lighted.
4848
# Changing this value requires a re-render of the map.
4949
# Default is 0
50-
ambientLight: 0
50+
ambientLight: 0.1
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5252
# Defines the skylight level that the sky of the world is emitting.
5353
# This should always be equivalent to the maximum ingame sky-light for that world!

implementations/fabric-1.16.2/src/main/resources/de/bluecolored/bluemap/render.conf

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -47,7 +47,7 @@ maps: [
4747
# 0 is no ambient light, 1 is fully lighted.
4848
# Changing this value requires a re-render of the map.
4949
# Default is 0
50-
ambientLight: 0
50+
ambientLight: 0.1
5151

5252
# Defines the skylight level that the sky of the world is emitting.
5353
# This should always be equivalent to the maximum ingame sky-light for that world!

implementations/fabric-1.17/src/main/resources/de/bluecolored/bluemap/render.conf

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -47,7 +47,7 @@ maps: [
4747
# 0 is no ambient light, 1 is fully lighted.
4848
# Changing this value requires a re-render of the map.
4949
# Default is 0
50-
ambientLight: 0
50+
ambientLight: 0.1
5151

5252
# Defines the skylight level that the sky of the world is emitting.
5353
# This should always be equivalent to the maximum ingame sky-light for that world!

implementations/fabric-1.18/src/main/resources/de/bluecolored/bluemap/render.conf

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -47,7 +47,7 @@ maps: [
4747
# 0 is no ambient light, 1 is fully lighted.
4848
# Changing this value requires a re-render of the map.
4949
# Default is 0
50-
ambientLight: 0
50+
ambientLight: 0.1
5151

5252
# Defines the skylight level that the sky of the world is emitting.
5353
# This should always be equivalent to the maximum ingame sky-light for that world!

implementations/forge-1.16.2/src/main/resources/de/bluecolored/bluemap/render.conf

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -47,7 +47,7 @@ maps: [
4747
# 0 is no ambient light, 1 is fully lighted.
4848
# Changing this value requires a re-render of the map.
4949
# Default is 0
50-
ambientLight: 0
50+
ambientLight: 0.1
5151

5252
# Defines the skylight level that the sky of the world is emitting.
5353
# This should always be equivalent to the maximum ingame sky-light for that world!

implementations/forge-1.17.1/src/main/resources/de/bluecolored/bluemap/render.conf

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -47,7 +47,7 @@ maps: [
4747
# 0 is no ambient light, 1 is fully lighted.
4848
# Changing this value requires a re-render of the map.
4949
# Default is 0
50-
ambientLight: 0
50+
ambientLight: 0.1
5151

5252
# Defines the skylight level that the sky of the world is emitting.
5353
# This should always be equivalent to the maximum ingame sky-light for that world!

implementations/spigot/src/main/resources/de/bluecolored/bluemap/render.conf

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -47,7 +47,7 @@ maps: [
4747
# 0 is no ambient light, 1 is fully lighted.
4848
# Changing this value requires a re-render of the map.
4949
# Default is 0
50-
ambientLight: 0
50+
ambientLight: 0.1
5151

5252
# Defines the skylight level that the sky of the world is emitting.
5353
# This should always be equivalent to the maximum ingame sky-light for that world!

implementations/sponge-8.0.0/src/main/resources/de/bluecolored/bluemap/render.conf

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -47,7 +47,7 @@ maps: [
4747
# 0 is no ambient light, 1 is fully lighted.
4848
# Changing this value requires a re-render of the map.
4949
# Default is 0
50-
ambientLight: 0
50+
ambientLight: 0.1
5151

5252
# Defines the skylight level that the sky of the world is emitting.
5353
# This should always be equivalent to the maximum ingame sky-light for that world!

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