Using PSRAM on ESP32 WROVER B #1413
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DiegoEstradaS
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Q&A - Sprites
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If the ESP32 board has PSRAM and it is enabled in the Arduino IDE then sprites automatically use PSRAM unless you disable it. When a smooth font is loaded then the loaded font data will also automatically use PSRAM unless you disable it. |
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How can i implement the use on PSRAM for creating Sprites and maybe loading fonts?
I've seen the following lines in the master file but i dont know how to implement it:
_psram_enable;
#define PSRAM_ENABLE 3
Is there any example on the library that uses PSRAM? I'm using the TTGO T-CALL board with ESP32 WROVER B.
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