Sprite max size? #2280
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PabloAlvarezCalvo
asked this question in
Q&A - Sprites
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After re-reading the Readme (what a concept lol) I see that my problem is the limit of the RAM, so I'll find a workaround. |
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Been working with this library without issues for ST7789 displays in 240x240 pixel format without issue. Today I got a new 240x320 2" display (which also uses a ST7789 driver). I'm working with a Wemos Lolin 32.
Working with sprites, previous sketches work without issue. In previous sketches defined a 240x240 sprite which I push continuously. With this new display I can push the sprite with (0, 80) offset and verify I can use the whole screen. However, if I define a 240 by 320 sprite the sketch stops working. Is there any size/memory limit?
Code is this simple:
And this is my setup
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