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This repository was archived by the owner on Nov 28, 2024. It is now read-only.

User Level Shaders #183

@Bombfuse

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@Bombfuse

After discussion on the rust gamedev discord, it sounds like WGSL is the best user-facing shader language to use.

I think we should use naga as middleware to convert the users WGSL to Emerald's current shader langauge (GLSL).

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