Replies: 3 comments 4 replies
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What do you mean, they're broken? Could you provide more details? If possible, could you provide a screenshot of the JavaScript console so I can see if there are any code errors? What 3D renderer or engine are you using, and how are you implementing the physics? How does changing the value break it? Impulses are in newtons, and are applied immediately, like shooting a bullet in a FPS game or making something "jump". Forces are applied continuously over time before each simulation step, and are useful for things like moving spaceships. |
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Intriguing, I can replicate this issue on my machine, it seems to work for the first time after pressing the green flag but changing any of the block inputs and re-executing them doesn't work until pressing the green flag. I looked at the console and I see no errors, so this will be declared an unresolved known issue until I can figure out what's happening. Thanks for letting me know. |
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For now this discussion will remain open until #2 is resolved. |
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Ur ext forces are broken when you do a impulse it works but then when you change the value it breaks
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