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docs: update logo and readme
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docs/README.md

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# Node to Python
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![Node To Python Logo](./img/ntp.jpg "Node To Python Logo")
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![Node To Python Logo](./img/logo.png "Node To Python Logo")
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[![GitHub release (latest by date)](https://img.shields.io/github/v/release/BrendanParmer/NodeToPython)](https://github.com/BrendanParmer/NodeToPython/releases) [![GitHub](https://img.shields.io/github/license/BrendanParmer/NodeToPython)](https://github.com/BrendanParmer/NodeToPython/blob/main/LICENSE) ![](https://visitor-badge.laobi.icu/badge?page_id=BrendanParmer.NodeToPython) ![](https://img.shields.io/github/downloads/BrendanParmer/NodeToPython/total.svg)
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* interfacing with other parts of the software or properties of an object
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## Supported Versions
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NodeToPython v3.1 is supported for Blender 3.0 - 4.1 on Windows, macOS, and Linux.
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NodeToPython v3.2 is supported for Blender 3.0 - 4.2 on Windows, macOS, and Linux.
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## Installation
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1. Download the `NodeToPython.zip` file from the [latest release](https://github.com/BrendanParmer/NodeToPython/releases)
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## Usage
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Once you've installed the add-on, you'll see a new tab in any Node Editor's sidebar. You can open this with keyboard shortcut `N` when focused in the Node Editor.
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In the tab, there's panels to create add-ons for Geometry Nodes and Materials, each with a drop-down menu.
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In the tab, there are panels to create add-ons for Geometry Nodes, Materials, and Compositing Nodes, each with a drop-down menu. You can set options in the options tab.
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![Add-on Location](./img/location.png "Add-on Location")
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![Add-on Location](./img/NodeToPython_Location.png "Add-on Location")
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Select the node group you want code for, and you'll be prompted with a **Script** or **Add-on** option.
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In the options panel, select either **Script** or **Add-on**.
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* **Script** mode creates a function that generates the node tree and copies it to your Blender clipboard.
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* Doesn't include `import bpy` line
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* To keep NodeToPython cross-platform and independent of third-party libraries, to get it into your system clipboard you need to paste into the Blender text editor and recopy it currently
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* **Add-on** mode generates a zip file for you in the save directory specified in the NodeToPython menu. From here, you can install it like a regular add-on. The generated add-on comes complete with operator registration and creating a modifier/material for the node tree to be used in.
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* The current default operator install location is in the Object menu
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* **Add-on** mode generates a zip file for you in the save directory specified in the NodeToPython menu. From here, you can install it like a regular add-on. The generated add-on comes complete with operator registration and creating a modifier/material for the node tree to be used in.
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## Bug Reports and Suggestions
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When submitting an issue, please include
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* Your version of Blender
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* Your version of Blender (3.0 - 4.2)
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* Your operating system
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* Steps to reproduce the issue or a description of what you were trying to accomplish. Providing a test blend file is especially helpful
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