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Remove message test code
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LevelMain.cpp

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@@ -252,9 +252,6 @@ Export int InitProc()
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CreateVictoryConditions();
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CreateTimeTrigger(true, true, 16'000, 17'000, "CreateScoutPatrol");
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TethysGame::AddMessage(-1, -1, "test", -1, SoundID::sndMessage2);
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//AddMessage("Morale is waivering, Good Luck Commander!", SoundID::sndMessage2, -1, NullUnit);
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return true;
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}

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