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gizmo drawn incorrectly at direction (-1, 0, 0) #11

@koala999cn

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@koala999cn

Hello!
When entering the following code, incorrect result appears

vgm::Vec3 dir(-1, 0, 0);
ImGui::gizmo3D("Direction", dir);

It means, I wanna (-1, 0, 0), but get (1, 0, 0).

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