Skip to content

Capture relevant log depending on where the application is runningย #40

@bobbyg603

Description

@bobbyg603

Instead of exposing CaptureEditorLog and CapturePlayerLog let's just expose CaptureLog and add a summary that indicates the correct log will be captured depending on if the application is being run in the Editor or Player.

Metadata

Metadata

Assignees

Labels

No labels
No labels

Type

No type

Projects

No projects

Relationships

None yet

Development

No branches or pull requests

Issue actions