@@ -13,7 +13,7 @@ OcclusionCullingSettings:
1313--- !u!104 &2
1414RenderSettings :
1515 m_ObjectHideFlags : 0
16- serializedVersion : 9
16+ serializedVersion : 10
1717 m_Fog : 1
1818 m_FogColor : {r: 0, g: 0, b: 0, a: 1}
1919 m_FogMode : 3
@@ -42,8 +42,8 @@ RenderSettings:
4242--- !u!157 &3
4343LightmapSettings :
4444 m_ObjectHideFlags : 0
45- serializedVersion : 12
46- m_GIWorkflowMode : 0
45+ serializedVersion : 13
46+ m_BakeOnSceneLoad : 1
4747 m_GISettings :
4848 serializedVersion : 2
4949 m_BounceScale : 1
@@ -66,9 +66,6 @@ LightmapSettings:
6666 m_LightmapParameters : {fileID: 0}
6767 m_LightmapsBakeMode : 1
6868 m_TextureCompression : 1
69- m_FinalGather : 0
70- m_FinalGatherFiltering : 1
71- m_FinalGatherRayCount : 256
7269 m_ReflectionCompression : 2
7370 m_MixedBakeMode : 1
7471 m_BakeBackend : 0
@@ -96,7 +93,8 @@ LightmapSettings:
9693 m_ExportTrainingData : 0
9794 m_TrainingDataDestination : TrainingData
9895 m_LightProbeSampleCountMultiplier : 4
99- m_LightingDataAsset : {fileID: 0}
96+ m_LightingDataAsset : {fileID: 112000000, guid: c1a818a12d3c83646a6ba25958d556b9,
97+ type : 2}
10098 m_LightingSettings : {fileID: 1705581122}
10199--- !u!196 &4
102100NavMeshSettings :
@@ -180,6 +178,9 @@ MeshRenderer:
180178 m_ReflectionProbeUsage : 1
181179 m_RayTracingMode : 2
182180 m_RayTraceProcedural : 0
181+ m_RayTracingAccelStructBuildFlagsOverride : 0
182+ m_RayTracingAccelStructBuildFlags : 1
183+ m_SmallMeshCulling : 1
183184 m_RenderingLayerMask : 1
184185 m_RendererPriority : 0
185186 m_Materials :
@@ -274,10 +275,10 @@ MonoBehaviour:
274275 m_Name :
275276 m_EditorClassIdentifier :
276277 relativePath : TexturedMesh_Sequence_Sample
277- pathRelation : 2
278+ pathRelation : 3
278279 playAtStart : 1
279280 loopPlay : 1
280- playbackFPS : 30
281+ playbackFPS : 5
281282 playbackEvents :
282283 m_PersistentCalls :
283284 m_Calls : []
@@ -296,22 +297,16 @@ MonoBehaviour:
296297 drawBounds :
297298 m_Center : {x: 0, y: 0, z: 0}
298299 m_Extent : {x: 1.5, y: 1.5, z: 1.5}
299- bufferSize : 120
300- useAllThreads : 0
300+ bufferSize : 30
301+ useAllThreads : 1
301302 threadCount : 2
302303 attachFrameDebugger : 0
303304 frameDebugger : {fileID: 0}
304- pointcloudMaterialQuads : {fileID: 117345413}
305- pointcloudMaterialCircles : {fileID: 2100000, guid: 343682801c89fd1409a3d6a3021ffa64,
306- type : 2}
307- pointcloudMaterialSplats : {fileID: 2100000, guid: 25ad1de54b1b4d44ba18d0824590c68c,
308- type : 2}
309- meshMaterial : {fileID: 2100000, guid: 817ccae3035334c4c916fcf9ad8b0cd4, type: 2}
310- materialSlots : -1
305+ meshMaterial : {fileID: 0}
306+ materialSlots : 1
311307 customMaterialSlots : []
312308 pointSize : 0.003
313309 pointType : 0
314- pointcloudRenderer : {fileID: 0}
315310 readerInitialized : 0
316311 frameDropped : 0
317312 framesDroppedCounter : 0
@@ -322,37 +317,6 @@ MonoBehaviour:
322317 sequenceDeltaTime : 0
323318 elapsedMsSinceSequenceStart : 0
324319 smoothedFPS : 0
325- streamedMeshObject : {fileID: 0}
326- streamedMeshFilter : {fileID: 0}
327- streamedMeshRenderer : {fileID: 0}
328- texture : {fileID: 0}
329- --- !u!21 &117345413
330- Material :
331- serializedVersion : 8
332- m_ObjectHideFlags : 0
333- m_CorrespondingSourceObject : {fileID: 0}
334- m_PrefabInstance : {fileID: 0}
335- m_PrefabAsset : {fileID: 0}
336- m_Name : Unlit/GS_UnlitQuad
337- m_Shader : {fileID: 4800000, guid: 61f80da9737dcb342a5cdd7704545e5d, type: 3}
338- m_Parent : {fileID: 0}
339- m_ModifiedSerializedProperties : 0
340- m_ValidKeywords : []
341- m_InvalidKeywords : []
342- m_LightmapFlags : 4
343- m_EnableInstancingVariants : 0
344- m_DoubleSidedGI : 0
345- m_CustomRenderQueue : -1
346- stringTagMap : {}
347- disabledShaderPasses : []
348- m_LockedProperties :
349- m_SavedProperties :
350- serializedVersion : 3
351- m_TexEnvs : []
352- m_Ints : []
353- m_Floats : []
354- m_Colors : []
355- m_BuildTextureStacks : []
356320--- !u!1 &867286914
357321GameObject :
358322 m_ObjectHideFlags : 0
@@ -377,7 +341,7 @@ MonoBehaviour:
377341 m_PrefabInstance : {fileID: 0}
378342 m_PrefabAsset : {fileID: 0}
379343 m_GameObject : {fileID: 867286914}
380- m_Enabled : 1
344+ m_Enabled : 0
381345 m_EditorHideFlags : 0
382346 m_Script : {fileID: 11500000, guid: 5937057fd2f8aaa43be458565b6cd752, type: 3}
383347 m_Name :
@@ -426,9 +390,8 @@ Light:
426390 m_PrefabAsset : {fileID: 0}
427391 m_GameObject : {fileID: 1420777152}
428392 m_Enabled : 1
429- serializedVersion : 10
393+ serializedVersion : 11
430394 m_Type : 1
431- m_Shape : 0
432395 m_Color : {r: 1, g: 1, b: 1, a: 1}
433396 m_Intensity : 1
434397 m_Range : 10
@@ -478,8 +441,12 @@ Light:
478441 m_BoundingSphereOverride : {x: 0, y: 0, z: 0, w: 0}
479442 m_UseBoundingSphereOverride : 0
480443 m_UseViewFrustumForShadowCasterCull : 1
444+ m_ForceVisible : 0
481445 m_ShadowRadius : 0
482446 m_ShadowAngle : 0
447+ m_LightUnit : 1
448+ m_LuxAtDistance : 1
449+ m_EnableSpotReflector : 1
483450--- !u!4 &1420777154
484451Transform :
485452 m_ObjectHideFlags : 0
@@ -502,8 +469,7 @@ LightingSettings:
502469 m_PrefabInstance : {fileID: 0}
503470 m_PrefabAsset : {fileID: 0}
504471 m_Name : Settings.lighting
505- serializedVersion : 6
506- m_GIWorkflowMode : 0
472+ serializedVersion : 9
507473 m_EnableBakedLightmaps : 1
508474 m_EnableRealtimeLightmaps : 1
509475 m_RealtimeEnvironmentLighting : 1
@@ -513,6 +479,8 @@ LightingSettings:
513479 m_UsingShadowmask : 0
514480 m_BakeBackend : 1
515481 m_LightmapMaxSize : 1024
482+ m_LightmapSizeFixed : 0
483+ m_UseMipmapLimits : 1
516484 m_BakeResolution : 40
517485 m_Padding : 2
518486 m_LightmapCompression : 3
@@ -526,13 +494,11 @@ LightingSettings:
526494 m_FilterMode : 1
527495 m_LightmapParameters : {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0}
528496 m_ExportTrainingData : 0
497+ m_EnableWorkerProcessBaking : 1
529498 m_TrainingDataDestination : TrainingData
530499 m_RealtimeResolution : 2
531500 m_ForceWhiteAlbedo : 0
532501 m_ForceUpdates : 0
533- m_FinalGather : 0
534- m_FinalGatherRayCount : 256
535- m_FinalGatherFiltering : 1
536502 m_PVRCulling : 1
537503 m_PVRSampling : 1
538504 m_PVRDirectSampleCount : 32
@@ -556,8 +522,6 @@ LightingSettings:
556522 m_PVRFilteringAtrousPositionSigmaDirect : 0.5
557523 m_PVRFilteringAtrousPositionSigmaIndirect : 2
558524 m_PVRFilteringAtrousPositionSigmaAO : 1
559- m_PVRTiledBaking : 0
560- m_NumRaysToShootPerTexel : -1
561525 m_RespectSceneVisibilityWhenBakingGI : 0
562526--- !u!1 &1719114063
563527GameObject :
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