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Readme: Updated links and changed license to CC - BY -NC
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README.md

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### A package for Unity to stream large pointcloud and (textured) mesh sequences from disk
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### A package for Unity to efficiently playback large pointcloud and (textured) mesh sequences
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https://github.com/Elite-Volumetric-Capture-Sqad/Unity_Geometry_Sequence_Streaming/assets/39704202/c3e611dc-285f-4e22-b411-04c9e2cb2321
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[Credits](https://buildingvolumes.github.io/Unity_Geometry_Sequence_Streaming/docs/about/license-credits/)
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[Credits](https://buildingvolumes.github.io/Unity_Geometry_Sequence_Player/docs/about/license-credits/)
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## Overview:
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This package allows you to stream large and heavy geometric frame sequences (where each frame of an animated sequence is saved in a single file) inside of Unity.
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This package allows you to playback large and heavy geometric frame sequences (where each frame of an animated sequence is saved in a single file, like a 3D flipbook) inside of Unity.
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The package was orginally developed to allow playback of Volumetric Video captures, but can also be used to play any animated 3D-sequences, that are unsuitable for bone or blendshape workflows.
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Usecases are for example: Simulations (physics, fluids), animated meshes with changing topology and animated pointclouds.
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[**Quickstart**](https://buildingvolumes.github.io/Unity_Geometry_Sequence_Streaming/docs/quickstart/quick-start/)
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[**Quickstart**](https://buildingvolumes.github.io/Unity_Geometry_Sequence_Player/docs/quickstart/quick-start/)
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## Features
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## Install & Usage:
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[Please see the documentation website](https://buildingvolumes.github.io/Unity_Geometry_Sequence_Streaming/docs/quickstart/quick-start/)
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[Please see the documentation website](https://buildingvolumes.github.io/Unity_Geometry_Sequence_Player/docs/quickstart/quick-start/)
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[Unity Forums Thread](https://forum.unity.com/threads/released-geometry-sequence-streaming.1453765/)
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## License:
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Licensed under the [MIT License](https://buildingvolumes.github.io/Unity_Geometry_Sequence_Streaming/docs/about/license-credits/#mit-license)
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## Thanks to:
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Charite Experimental Surgery lab, for supporting much of the development: [Website](https://www.experimental-surgery.de/) | [Github](https://github.com/ExperimentalSurgery)
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<p xmlns:cc="http://creativecommons.org/ns#" xmlns:dct="http://purl.org/dc/terms/"><a property="dct:title" rel="cc:attributionURL" href="https://github.com/BuildingVolumes/Unity_Geometry_Sequence_Player">Geometry Sequence Player</a> is licensed under <a href="https://creativecommons.org/licenses/by-nc/4.0/?ref=chooser-v1" target="_blank" rel="license noopener noreferrer" style="display:inline-block;">CC BY-NC 4.0 <img style="height:22px!important;margin-left:3px;vertical-align:text-bottom;" src="https://mirrors.creativecommons.org/presskit/icons/cc.svg?ref=chooser-v1" alt=""> <img style="height:22px!important;margin-left:3px;vertical-align:text-bottom;" src="https://mirrors.creativecommons.org/presskit/icons/by.svg?ref=chooser-v1" alt=""> <img style="height:22px!important;margin-left:3px;vertical-align:text-bottom;" src="https://mirrors.creativecommons.org/presskit/icons/nc.svg?ref=chooser-v1" alt=""></a></p>

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