Commit 9e19c58
refactor: Replace platform-dependent 'long' with 'int64_t'
The C type 'long' has different sizes on different platforms:
- Linux: 64-bit
- Windows: 32-bit
This causes ABI mismatches when interfacing with Rust, since Rust's
c_long matches the platform's long size, but we were treating these
values as 64-bit throughout.
Changed the following fields from 'long' to 'int64_t':
- asf_constants.h: parsebufsize
- avc_functions.h: cc_databufsize, num_nal_unit_type_7, num_vcl_hrd,
num_nal_hrd, num_jump_in_frames, num_unexpected_sei_length
- ccx_decoders_608.h: bytes_processed_608
- ccx_demuxer.h: capbufsize, capbuflen
- lib_ccx.h: ts_readstream() return type, FILEBUFFERSIZE
- file_functions.c: FILEBUFFERSIZE definition
- ts_functions.c: ts_readstream() implementation
Also updated Rust code in common.rs to remove c_long casts, since
bindgen will now generate i64 for these fields.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <[email protected]>1 parent 2c67381 commit 9e19c58
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- rust/src
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