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Daily +100 at 00:00 ET; /coin shows balance/streak; full ledger (grant/bet/win/loss/purchase/refund/admin). Accept: grant idempotent; balances consistent.
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Phase 3 — Reactive Emoji & Keywords
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Reactions for coin/gamble/win/lose with per-user/channel cooldown; optional hype text. Accept: never reacts to opted-out users.
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Phase 4 — Challenge Framework (PvP & Dealer)
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One flow: /challenge → accept/decline; auto-cancel on timeout; stake lock at accept; thread updates; optional double-or-nothing. Accept: PvP & dealer end-to-end with refunds on cancel.
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Phase 5 — Game 1: Coin Flip
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Call heads/tails, flip, resolve 1:1; dealer or PvP; clean ledger & locks. Accept: correct payout, no orphans.
2–4 players, Joker loses; DMs for hands; thread updates. Accept: deterministic state machine; fair resolution.
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Phase 12 — Game 4: Poker (Heads-Up)
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Hole cards via DM, actions via buttons, pot/blinds, evaluator. Accept: correct pot & hand resolution.
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Phase 13 — Secret Coins (3 total)
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1-in-1,000,000 roll on qualifying actions; max 3 globally; owning all 3 → announce + 1,000,000 coins once. Accept: never >3; ownership persists; grand award triggers once.
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