Commit 18b2196
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Fix warnings (#200)
* Fix a bunch of warnings
* Fix more warnings. Some warnings aren't obvious how to fix.
* fix a bunch of downcast warnings in DATA
* fix a few more, mostly forward decls
* move forward decls to decomp_/functions.h
* unfinished stuff, doesn't compile but trying to fix warnings. RB_Hazard_HurtDriver's return type is ambiguous atm
* fix signatures and compiles
* renamed RB_Hazard_HurtDriver to DECOMP_
* fixed a bunch more warnings.
* fixed more warnings, re-decomped a couple of functions, begin D231
* fixed more warnings
* fix more warnings
* more warnings
* more warnings
* fix more warnings, changed some signatures, fixed return->return (int) for some LInC functions
* Fixed a bunch more warnings
* fixed a bunch more warnings
* Fixed a bunch more warnings, only have a few tricky ones left.
* Fixed a few more warnings
* fix some pc rebuild warnings
* fixed signature types and some local variable types
* more type fixes
* fixed a bunch more warnings, fixed missing function parameters for some callbacks
* I think that's all?
* fix road hazards and warp orbs
* fix spider web
* Update CrashTeamRacingPC.vcxproj.user
* fix a return type in signature
* fixed a warnings from the merge
* added some comments. I think the credits ghost bug is due to byteBudget/clobbering
* small changes trying to figure out the credits bug
* commit for large test
* fix another warning
* switched file naming convention for BOTS
* Fix file naming convention for more files, rewrite of byteBudget/main.py
* Fixed a bunch more naming conventions
* fix more naming schemes. ModsX.c/ModsMain.c is nonfunctional until further notice
* moving functions to rdata is causing problems, disabled the decomp for MATH_Sin, LibraryOfModels_Store, PROC_SearchForModel
* re-enable 233 cs credits functions
* update bytebudget to display more info
* fix pc port include paths
* fix naming of main functions for bytebudget
* Fix credits bug.
* fix more naming
* fix more naming conventions
* Fixed the rest of the naming in Vehicle. a couple of functions are overbudget.
* fix more naming
* repaired mods
* disable online/defrag
* disable mixrng decomp
* Decomp for MainFrame_HaveAllPads.
* re-enable mixrng getvalue
* fix 230/1 and modify byteBudget to recognize howl naming
* add comments
* add 23x entries for "FULL" bytebudget.1 parent 18286ac commit 18b2196
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735 files changed
+6901
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lines changed- decompile
- General
- 221
- 222
- 223
- 224
- 225
- 230
- 231
- 232
- 233
- AltMods
- OnlineCTR
- BOTS
- CAMERA
- CDSYS
- COLL
- CTR
- DebugFont
- DecalFont
- DecalGlobal
- DecalHUD
- Display
- DotLights
- DropRain
- ElimBG
- FLARE
- GAMEPAD
- GAMEPROG
- GHOST
- HOWL
- INSTANCE
- JitPool
- LHMatrix
- LIST
- LOAD
- LevInstDef
- LibraryOfModels
- LinkedCollide
- MAIN
- MATH
- MEMCARD
- MEMPACK
- MixRNG
- PROC
- Particle
- PickupBots
- PlayLevel
- Podium
- PushBuffer
- QueueLoadTrack
- RECTMENU
- RaceFlag
- RefreshCard
- SelectProfile
- SubmitName
- TakeCupProgress
- Timer
- Torch
- UI
- Vector
- Vehicle
- WorkInProgress/src
- 233
- PROC
- SelectProfile
- ghidra
- include
- mods
- Levels/PC_TrackLoader/LevelUploader
- Modules/Retro-Fueled/src
- rebuild_PC
- rebuild_PS1
- symbols
- tools/byte_budget
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