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Commit c08442e

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author
Niko
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optimization
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1 file changed

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decompile/General/Vehicle/VehPhysProc_00_Driving_PhysLinear.c

Lines changed: 6 additions & 45 deletions
Original file line numberDiff line numberDiff line change
@@ -149,55 +149,16 @@ void DECOMP_VehPhysProc_Driving_PhysLinear(struct Thread* thread, struct Driver*
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// === Check Last Place ===
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152+
int numDriverInRace =
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gGT->numPlyrCurrGame + gGT->numBotsNextGame;
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driverRankItemValue = driver->driverRank;
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// Basically, if racer is in last place in any possible race scenario
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if
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(
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(
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(
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(
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// If racer is in 8th place
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(driverRankItemValue == 7) &&
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// If numPlyrCurrGame is 1
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(gGT->numPlyrCurrGame == 1)
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) ||
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(
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(
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// If racer is in 6th place
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driverRankItemValue == 5 &&
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// if numPlyrCurrGame is 2
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(gGT->numPlyrCurrGame == 2)
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)
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)
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) ||
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(
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(
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// if racer is in 4th place
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driverRankItemValue == 3 &&
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// if numPlyrCurrGame is more than 2
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(2 < (u_char)gGT->numPlyrCurrGame)
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)
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)
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) &&
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(
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// race timer is not frozen for this player
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(driver->actionsFlagSet & 0x40000) == 0
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)
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)
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{
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// Increase the time racer has been in last place by elapsed milliseconds
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driver->timeSpentInLastPlace += msPerFrame;
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}
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155+
// Last Place, and time is unfrozen
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if (driver->driverRank == (numDriverInRace-1))
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if((driver->actionsFlagSet & 0x40000) == 0)
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driver->timeSpentInLastPlace += msPerFrame;
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// === Determine Hazard ===
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driverRankItemValue = 4;
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// if you have a raincloud over your head from potion

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