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47 lines (39 loc) · 939 Bytes
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CConnectionManager.cpp
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47 lines (39 loc) · 939 Bytes
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#include "Common.h"
void CConnectionManager::DoPulse(void)
{
ConnectionIterator conIterator;
for (conIterator = connMap.begin (); conIterator != connMap.end (); ++conIterator)
{
CConnection* connection = conIterator->second;
if ( connection->DataArrived() )
{
char szBuffer[512];
connection->ReadData(&szBuffer[0]);
connection->HandleData(string(&szBuffer[0]));
}
}
}
CConnection* CConnectionManager::CreateConnection(string host, int port)
{
int iID = GetNewConnectionID();
if ( iID >= 0 )
{
CConnection* connection = new CConnection(host, port);
connMap[iID] = connection;
return connection;
}
return NULL;
}
int CConnectionManager::GetNewConnectionID ( void )
{
int nRetVal = 0;
ConnectionIterator conIterator;
for (conIterator = connMap.begin (); conIterator != connMap.end (); ++conIterator, nRetVal++)
{
if (nRetVal != conIterator->first)
{
break;
}
}
return nRetVal;
}