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  • Correct link to Android release of processing-sound library

    @kevinstadler kevinstadler committed Dec 6, 2024
    2e97f5a
  • Created Using jar libraries (markdown)

    @Calsign Calsign committed Nov 2, 2023
    d0f9c49
  • Revert 2f1426afbe4c2b319eedfdfbc3dadb9f89a184d0...ff96ec81695bae0086aca9c61f088d25bdf29e55 on Old README (v0.3.3 and older)

    @Calsign Calsign committed Oct 20, 2023
    9299bed
  • Make processing-sound download link point to latest release

    @kevinstadler kevinstadler committed Oct 12, 2023
    31d2706
  • Revert c97c2f5b6bc60618b06ec04483ce81ae6f29b346...bf57ef3997c74284bc1d860249c3b1eb81eff9f1 on Home

    @Calsign Calsign committed Jul 14, 2023
    91a90c7
  • Updated Old README (v0.3.3 and older) (markdown)

    @maksdma maksdma committed Apr 1, 2022
    ff96ec8
  • Updated Home (markdown)

    @maksdma maksdma committed Apr 1, 2022
    bf57ef3
  • Updated Home (markdown)

    @Casseydawn1994 Casseydawn1994 committed Apr 20, 2021
    6e0f814
  • Undo pointless rename

    @dzaima dzaima committed Dec 22, 2020
    1e178cf
  • Updated Installing Contributed Libraries (markdown => rest)

    @Alexisblues Alexisblues committed Dec 22, 2020
    1944718
  • Created Privacy Policy (markdown)

    @Calsign Calsign committed May 23, 2020
    c65e9c2
  • Updated Custom Build Chain (Technical) (markdown)

    @Calsign Calsign committed May 19, 2020
    924c620
  • Updated Custom Build Chain (Technical) (markdown)

    @Calsign Calsign committed May 19, 2020
    ab5d22c
  • Updated Contributing to APDE (markdown)

    @Calsign Calsign committed May 19, 2020
    db7ef80
  • Updated Home (markdown)

    @Calsign Calsign committed May 19, 2020
    c97c2f5
  • Updated Home (markdown)

    @Calsign Calsign committed May 19, 2020
    37787a9
  • Updated Custom Build Chain (Technical) (markdown)

    @Calsign Calsign committed Apr 1, 2020
    f714c84
  • Revert ab82e99^...ab82e99 on Home

    @dzaima dzaima committed Feb 23, 2020
    e534185
  • ``APDE (Android Processing Development Environment) is a [Processing](https://processing.org/) IDE for creating and running sketches on Android devices. You can download APDE from [Google Play](https://play.google.com/store/apps/details?id=com.calsignlabs.apde) or the [releases page](https://github.com/Calsign/APDE/releases). New here? See [Getting Started](https://github.com/Calsign/APDE/wiki/Getting-Started) for the basics. More documentation: - [Installing Contributed Libraries](https://github.com/Calsign/APDE/wiki/Installing-Contributed-Libraries) - [Exporting as a Signed Package](https://github.com/Calsign/APDE/wiki/Exporting-as-a-Signed-Package) - [Build Targets - Wallpapers, Watch Faces, and VR](https://github.com/Calsign/APDE/wiki/Build-Targets:-Wallpapers,-Watch-Faces,-and-VR) - [Features Overview](https://github.com/Calsign/APDE/wiki/Features-Overview) - [Supported Devices](https://github.com/Calsign/APDE/wiki/Supported-Devices) - [Required Permissions (for APDE itself)](https://github.com/Calsign/APDE/wiki/Required-Permissions) APDE is developed by William Smith (aka Calsign or CalsignLabs) and is not supported by the Processing Foundation. ## FAQ ### Why does APDE ask to install apps from unknown sources? You have pressed the run button and APDE has finished building the sketch, but you see a warning dialog telling you something along the lines of "Install blocked: For security, your phone is set to block installation of apps obtained from unknown sources." Please see [Enabling Installation from Unknown Sources](https://github.com/Calsign/APDE/wiki/Enabling-Installation-from-Unknown-Sources). ### How do I install a library? To install a contributed library (libraries that are not included in the desktop Processing download), please see [Installing Contributed Libraries](https://github.com/Calsign/APDE/wiki/Installing-Contributed-Libraries). If you are looking to use a core library (including the Serial library), then see below... ### Where are the Serial, Network, Video, or Sound libraries? APDE does not include any of the core libraries, including those listed above. However, there are some contributed libraries that should work in their place: - [processing-sound](https://github.com/processing/processing-sound) for Sound. [Download](https://github.com/processing/processing-sound/releases/download/v2.0.2/sound.zip) - [AndroidSerial](https://github.com/inventit/processing-android-serial) for Serial. [Download](https://github.com/inventit/processing-android-serial/releases/download/0.2.0/AndroidSerial-distribution.zip) - [video_android](https://github.com/omerjerk/processing-video-android) for Video. [Download](https://github.com/omerjerk/processing-video-android/releases/download/Release/video_android.zip) APDE cannot support core libraries because APDE uses *Android mode* Processing, not Java mode. All of the core libraries are part of Java mode and are thus available neither in desktop Android Mode nor APDE. Android mode cannot support these libraries because they are generally dependent upon hardware or other native libraries that are simply not present in Android. ### How do I export? To export a signed APK file that can, for example, be published to Google Play, please see [Exporting as a Signed Package](https://github.com/Calsign/APDE/wiki/Exporting-as-a-Signed-Package). ### Why can't I press the install button? Please see [Screen Overlays and the Install Screen](https://github.com/Calsign/APDE/wiki/Screen-Overlays-and-the-Install-Screen). ### How do I use multitouch? AKEric has two [blog](http://www.akeric.com/blog/?p=1411) [posts](http://www.akeric.com/blog/?p=1435) about multitouch that are helpful. Additionally, the example CalsignLabs/Drift implements multitouch and can serve as a reference. ### How do I fix "Parse Error: There is a problem parsing the package"? APDE has finished building your sketch and it goes to install, but instead of the installer you see a dialog that says "Parse Error: There is a problem parsing the package". The following solution has been successful for a number of users: Go to Settings > Build and then disable "Build on Internal Storage" and enable "Keep Build Folder". If this doesn't work then please open an issue in this repository or send me an email. ### How do I show/hide the soft keyboard? Please see [Showing or Hiding the Software Keyboard](https://github.com/Calsign/APDE/wiki/Showing-or-Hiding-the-Software-Keyboard).

    @patrickschneider23 patrickschneider23 committed Feb 23, 2020
    ab82e99
  • Updated Preview Mode (markdown)

    @frikke frikke committed May 30, 2019
    758566a
  • Destroyed Enabling allow unknown source (markdown)

    @dzaima dzaima committed May 4, 2019
    c8b9ed9
  • Thanks

    @locd2db1 locd2db1 committed May 3, 2019
    db5d5c8
  • Updated Getting Started (markdown)

    @Calsign Calsign committed Jan 20, 2019
    d505a23
  • Updated Getting Started (markdown)

    @Calsign Calsign committed Jan 20, 2019
    955266c
  • Updated Showing or Hiding the Software Keyboard (markdown)

    @Calsign Calsign committed Jan 20, 2019
    26980dd
  • Updated Showing or Hiding the Software Keyboard (markdown)

    @Calsign Calsign committed Jan 20, 2019
    56e8ef0
  • Updated Preview Mode (markdown)

    @Calsign Calsign committed Jan 20, 2019
    de4fdfe
  • Updated Preview Mode (markdown)

    @Calsign Calsign committed Jan 20, 2019
    90942f6
  • Updated Home (markdown)

    @Calsign Calsign committed Jan 20, 2019
    e96239c
  • Updated Getting Started (markdown)

    @Calsign Calsign committed Dec 17, 2018
    a03b393