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package update 3.3.0
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Assets/LDtkUnity/CHANGELOG.md

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### Breaking Changes
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- The Json schema classes are changing their field types from `double` to `float`, and `long` to `int`. Re-correct your code if necessary
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- This change is to help streamline using the fields so that casts are not required, but also to match the LDtk Json docs
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- Because Point fields are being changed from Vector2s to Transforms, the serialized values are reset. This only impacts you if you set prefab overrides onto the point fields.
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- The API for getting the neighbours from the LDtkComponentLevel has changed; Re-correct your code if necessary
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- The API for getting entity references has changed; Re-correct your code if necessary
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Assets/LDtkUnity/package.json

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{
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"name": "com.cammin.ldtkunity",
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"version": "3.2.0",
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"version": "3.3.0",
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"displayName": "LDtk to Unity",
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"description": "A Unity importer system for the Level Designer Toolkit.",
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"documentationUrl": "https://cammin.github.io/LDtkToUnity/",

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