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chore(release): 6.6.0 [skip ci]
# [6.6.0](6.5.1...6.6.0) (2024-12-08) ### Bug Fixes * All samples now have collision setup. Most have intgrid value tile collision, but some others use tileset file collision. ([808db33](808db33)) * Fixed separate levels not reimporting when the configured fields in the project importer inspector was changed. This was fixed by introducing a new config file that gets generated by the project importer (.ldtkc) ([a7be947](a7be947)) ### Features * Importer dependency section now additonally shows an icon for each depended asset ([9ddc70a](9ddc70a))
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Assets/LDtkUnity/CHANGELOG.md

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# [6.6.0](https://github.com/Cammin/LDtkToUnity/compare/6.5.1...6.6.0) (2024-12-08)
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### Bug Fixes
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* All samples now have collision setup. Most have intgrid value tile collision, but some others use tileset file collision. ([808db33](https://github.com/Cammin/LDtkToUnity/commit/808db3328835cfa1f5a81587f3fb2e6ee7fb64c2))
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* Fixed separate levels not reimporting when the configured fields in the project importer inspector was changed. This was fixed by introducing a new config file that gets generated by the project importer (.ldtkc) ([a7be947](https://github.com/Cammin/LDtkToUnity/commit/a7be9471a1874761ddf963857803954fbda980c8))
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### Features
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* Importer dependency section now additonally shows an icon for each depended asset ([9ddc70a](https://github.com/Cammin/LDtkToUnity/commit/9ddc70aaf684aa043a1a02adf09b8cd88dd8043a))
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## [6.5.1](https://github.com/Cammin/LDtkToUnity/compare/6.5.0...6.5.1) (2024-12-01)
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Assets/LDtkUnity/package.json

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{
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"name": "com.cammin.ldtkunity",
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"version": "6.5.1",
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"version": "6.6.0",
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"displayName": "LDtk to Unity",
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"description": "A Unity importer system for the Level Designer Toolkit.",
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"documentationUrl": "https://cammin.github.io/LDtkToUnity/",

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