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chore(release): 6.9.0 [skip ci]
# [6.9.0](6.8.0...6.9.0) (2025-04-17) ### Features * Added a new ScaleFactor field to LDtkComponentEntity which can be used to scale your entity in ways other than scaling the transform ([3d5f2d4](3d5f2d4)) * Added a toggle option in the project importer inspector to disable scaling entity prefab instances if they were resized in LDtk ([8558ebb](8558ebb))
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Assets/LDtkUnity/CHANGELOG.md

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# [6.9.0](https://github.com/Cammin/LDtkToUnity/compare/6.8.0...6.9.0) (2025-04-17)
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### Features
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* Added a new ScaleFactor field to LDtkComponentEntity which can be used to scale your entity in ways other than scaling the transform ([3d5f2d4](https://github.com/Cammin/LDtkToUnity/commit/3d5f2d4333928467947f453d51ade1684a78e43c))
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* Added a toggle option in the project importer inspector to disable scaling entity prefab instances if they were resized in LDtk ([8558ebb](https://github.com/Cammin/LDtkToUnity/commit/8558ebb99b7675bc47d2745bd31cae39b4a59870))
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# [6.8.0](https://github.com/Cammin/LDtkToUnity/compare/6.7.1...6.8.0) (2025-04-16)
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Assets/LDtkUnity/package.json

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{
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"name": "com.cammin.ldtkunity",
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"version": "6.8.0",
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"version": "6.9.0",
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"displayName": "LDtk to Unity",
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"description": "A Unity importer system for the Level Designer Toolkit.",
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"documentationUrl": "https://cammin.github.io/LDtkToUnity/",

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