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chore(release): 6.11.0 [skip ci]
# [6.11.0](6.10.0...6.11.0) (2025-05-16) ### Bug Fixes * Fixed ordering of fields in the project settings ([0ea0528](0ea0528)) ### Features * Added MiddleCenterOffset to LDtkComponentEntity. It's used for helping draw handles in the scene, but could be useful for other means. ([42d5cb1](42d5cb1)) * Added PixelsPerUnit value to LDtkComponentLevel. Added new public method to recalculate the level border values in case the level is moved ([6c83962](6c83962)) ### Performance Improvements * Refactor that removes the LDtkEntityDrawerComponent, and simplifies the data delivery for all of the drawn scene window handles. ([d415590](d415590))
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Assets/LDtkUnity/CHANGELOG.md

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# [6.11.0](https://github.com/Cammin/LDtkToUnity/compare/6.10.0...6.11.0) (2025-05-16)
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### Bug Fixes
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* Fixed ordering of fields in the project settings ([0ea0528](https://github.com/Cammin/LDtkToUnity/commit/0ea0528a815ef6aaad91ddb99daa989866bb5a49))
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### Features
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* Added MiddleCenterOffset to LDtkComponentEntity. It's used for helping draw handles in the scene, but could be useful for other means. ([42d5cb1](https://github.com/Cammin/LDtkToUnity/commit/42d5cb19d7bb840ddd6dd37a762381949ea6d821))
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* Added PixelsPerUnit value to LDtkComponentLevel. Added new public method to recalculate the level border values in case the level is moved ([6c83962](https://github.com/Cammin/LDtkToUnity/commit/6c839629e1cf0a87f7e693d4a444e4d38fcbdc5b))
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### Performance Improvements
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* Refactor that removes the LDtkEntityDrawerComponent, and simplifies the data delivery for all of the drawn scene window handles. ([d415590](https://github.com/Cammin/LDtkToUnity/commit/d415590fe02341d8bff6e3a28bc3293aed58a8d9))
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# [6.10.0](https://github.com/Cammin/LDtkToUnity/compare/6.9.2...6.10.0) (2025-05-07)
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Assets/LDtkUnity/package.json

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{
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"name": "com.cammin.ldtkunity",
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"version": "6.10.0",
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"version": "6.11.0",
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"displayName": "LDtk to Unity",
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"description": "A Unity importer system for the Level Designer Toolkit.",
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"documentationUrl": "https://cammin.github.io/LDtkToUnity/",

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