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chore(release): 6.11.1 [skip ci]
## [6.11.1](6.11.0...6.11.1) (2025-07-27) ### Bug Fixes * Fixed entities accidentally having a z scale of 0 ([0a01a78](0a01a78)) * Made a function in LDtkField internal instead of public ([be5130b](be5130b))
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Assets/LDtkUnity/CHANGELOG.md

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## [6.11.1](https://github.com/Cammin/LDtkToUnity/compare/6.11.0...6.11.1) (2025-07-27)
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### Bug Fixes
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* Fixed entities accidentally having a z scale of 0 ([0a01a78](https://github.com/Cammin/LDtkToUnity/commit/0a01a78b9db6465f8ad84a68ea0ebd9ade46c7ce))
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* Made a function in LDtkField internal instead of public ([be5130b](https://github.com/Cammin/LDtkToUnity/commit/be5130bac3150d2aff4677ff8921a575c0b995d5))
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# [6.11.0](https://github.com/Cammin/LDtkToUnity/compare/6.10.0...6.11.0) (2025-05-16)
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Assets/LDtkUnity/package.json

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{
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"name": "com.cammin.ldtkunity",
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"version": "6.11.0",
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"version": "6.11.1",
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"displayName": "LDtk to Unity",
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"description": "A Unity importer system for the Level Designer Toolkit.",
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"documentationUrl": "https://cammin.github.io/LDtkToUnity/",

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