Skip to content

Commit b47b594

Browse files
committed
chore: remove unused namespaces
1 parent 50892a5 commit b47b594

File tree

5 files changed

+2
-7
lines changed

5 files changed

+2
-7
lines changed

Assets/LDtkUnity/Editor/Builders/TilemapTilesBuilder.cs

Lines changed: 0 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,4 @@
11
using System.Collections.Generic;
2-
using System.Linq;
32
using UnityEngine;
43
using UnityEngine.Tilemaps;
54

Assets/LDtkUnity/Editor/CustomEditor/Importer/LDtkEditorCommandUpdater.cs

Lines changed: 0 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1,7 +1,5 @@
11
using System.Diagnostics;
22
using System.IO;
3-
using System.Linq;
4-
using System.Text.RegularExpressions;
53
using UnityEditor;
64
using UnityEngine;
75

Assets/LDtkUnity/Editor/ParsedField/LDtkTocFieldFactory.cs

Lines changed: 1 addition & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,4 @@
1-
using System;
2-
using System.Collections.Generic;
1+
using System.Collections.Generic;
32

43
namespace LDtkUnity.Editor
54
{

Assets/LDtkUnity/Editor/Utility/Artifacts/LDtkConfigData.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -7,7 +7,7 @@
77

88
namespace LDtkUnity.Editor
99
{
10-
//todo: could be used to spawn levels in runtime potentially
10+
//todo: could be used in future plans to spawn levels in runtime
1111
[Serializable]
1212
internal struct LDtkConfigData
1313
{

Assets/LDtkUnity/Editor/Utility/LDtkTilesetExporterUtility.cs

Lines changed: 0 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,7 +1,6 @@
11
using System;
22
using System.Diagnostics;
33
using System.IO;
4-
using UnityEditor;
54
using UnityEngine;
65
using Debug = UnityEngine.Debug;
76

0 commit comments

Comments
 (0)