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Runtime Level Editing #51

@max-critcrew

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@max-critcrew

Hey @Cammin!

We absolutely love your work and we currently try to implement runtime level editing for easy/quick iteration and maybe later on for our players. How hard would it be to get this to work? Or back to work (I read that it was considered once!)

It would definitely require the rules to resolve at runtime, but what else would be required to make it all work completely?

Kind regards,
Max

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