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Assets/Plugins/CandyCoded.GitStatus/Scripts/CustomEditor/GitStatusPanel.cs

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@@ -3,10 +3,10 @@
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#if UNITY_EDITOR
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using System;
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using System.Collections;
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using UnityEditorInternal;
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using UnityEngine;
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using Unity.EditorCoroutines.Editor;
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using UnityEditor;
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using UnityEditorInternal;
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using UnityEngine;
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namespace CandyCoded.GitStatus
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{
@@ -68,7 +68,7 @@ private void OnGUI()
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{
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EditorUtility.DisplayDialog(
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$"Unable to checkout branch",
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"Unable to checkout branch",
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$"Unable to checkout {_branches[selectedBranch]} as with {_changedFiles?.Length} changes. " +
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"Commit, discard or stash before checking out a different branch.",
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"Ok");

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