Skip to content

Proguard support for minified releasesΒ #4

@dhiraj

Description

@dhiraj

In our app, we're using minified release builds and the HapticFeedback class is not being found after minification, but it works fine in Debug builds without minification.

Exact stack trace looks like this:

Fatal Exception: java.lang.Exception: AndroidJavaException : java.lang.ClassNotFoundException: com.candycoded.hapticfeedbacklibrary.AndroidPlugin
       at java.lang.Class.classForName(java.lang.Class)
       at java.lang.Class.forName(java.lang.Class)
       at com.unity3d.player.UnityPlayer.nativeRender(com.unity3d.player.UnityPlayer)
       at com.unity3d.player.UnityPlayer.x(com.unity3d.player.UnityPlayer)
       at com.unity3d.player.UnityPlayer$F$a.handleMessage(com.unity3d.player.UnityPlayer$F$a)
       at android.os.Handler.dispatchMessage(android.os.Handler)
       at android.os.Looper.loopOnce(android.os.Looper)
       at android.os.Looper.loop(android.os.Looper)
       at com.unity3d.player.UnityPlayer$F.run(com.unity3d.player.UnityPlayer$F)
       at UnityEngine.AndroidJNISafe.CheckException(UnityEngine.AndroidJNISafe)
       at UnityEngine.AndroidJNISafe.FindClass(UnityEngine.AndroidJNISafe)
       at UnityEngine.AndroidJavaObject._AndroidJavaObject(UnityEngine.AndroidJavaObject)
       at CandyCoded.HapticFeedback.Android.HapticFeedback.get_androidPlugin(CandyCoded.HapticFeedback.Android.HapticFeedback)
       at CandyCoded.HapticFeedback.Android.HapticFeedback.PerformHapticFeedback(CandyCoded.HapticFeedback.Android.HapticFeedback)
       at GameContainer.HandleCollision(GameContainer)
       at UnityEngine.Events.UnityEvent`1[T0].Invoke(UnityEngine.Events.UnityEvent`1[T0])
       at UnityAtoms.AtomBaseListener`3[T,E,UER].OnEventRaised(UnityAtoms.AtomBaseListener`3[T,E,UER])
       at UnityAtoms.AtomEvent`1[T].Raise(UnityAtoms.AtomEvent`1[T])
       at UnityAtoms.MonoHooks.MonoHook`4[E,EV,ER,F].OnHook(UnityAtoms.MonoHooks.MonoHook`4[E,EV,ER,F])

Adding this to our proguard-user.txt seems to fix the problem:

-keep public class com.candycoded.hapticfeedbacklibrary.**{
   public *;
}

Is there a better way to solve this problem? Please suggest, thanks!

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions