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Version bump.
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CHANGELOG.md

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# Changelog
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## [v1.1.3](https://github.com/CandyCoded/env/tree/v1.1.3) - (2025-02-26)
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[Full Changelog](https://github.com/CandyCoded/env/compare/v1.1.2...v1.1.3)
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- [hotfix] Check that file exists before parsing. [#14](https://github.com/CandyCoded/env/pull/14)
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- [hotfix] Check length of dictionary before parsing and returning. [#13](https://github.com/CandyCoded/env/pull/13)
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- [hotfix] Fixed dictionary usage. [#12](https://github.com/CandyCoded/env/pull/12)
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## [v1.1.2](https://github.com/CandyCoded/env/tree/v1.1.2) - (2022-08-04)
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[Full Changelog](https://github.com/CandyCoded/env/compare/v1.1.1...v1.1.2)
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- [hotfix] Check to see if editor file exists before copying path to runtime folder. [#5](https://github.com/CandyCoded/env/pull/5)
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## [v1.1.1](https://github.com/CandyCoded/env/tree/v1.1.1) - (2021-11-04)
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[Full Changelog](https://github.com/CandyCoded/env/compare/v1.1.0...v1.1.1)
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- Fixed compatibility with windows [#3](https://github.com/CandyCoded/env/pull/3)
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## [v1.1.0](https://github.com/CandyCoded/env/tree/v1.1.0) - (2021-04-03)
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[Full Changelog](https://github.com/CandyCoded/env/compare/v1.0.0...v1.1.0)
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- [feat] Added editor panel. [#2](https://github.com/CandyCoded/env/pull/2)
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- [feat] Added SerializeEnvironmentDictionary method. [#1](https://github.com/CandyCoded/env/pull/1)
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## [v1.0.0](https://github.com/CandyCoded/env/tree/v1.0.0) - (2021-03-09)
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- Initial release! 🎉
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_This changelog was generated with **[generate-local-changelog](https://github.com/neogeek/generate-local-changelog)**_

README.md

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```json
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{
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"dependencies": {
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"xyz.candycoded.env": "https://github.com/CandyCoded/env.git#v1.1.0",
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"xyz.candycoded.env": "https://github.com/CandyCoded/env.git#v1.1.3",
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...
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}
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}
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```json
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{
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"dependencies": {
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"xyz.candycoded.env": "1.1.0",
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"xyz.candycoded.env": "1.1.3",
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...
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},
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"scopedRegistries": [
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DEBUG=true
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```
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Or use the Editor planel found by navigating to **Window** > **CandyCoded** > **Environment File Editor**.
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Or use the Editor panel found by navigating to **Window** > **CandyCoded** > **Environment File Editor**.
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<img src="https://i.imgur.com/qtBzAh3.png" width="400">
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<img src="https://i.imgur.com/QxT0bP1.png" width="400">

package.json

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{
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"name": "xyz.candycoded.env",
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"displayName": "env",
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"version": "1.1.2",
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"version": "1.1.3",
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"unity": "2019.1",
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"unityRelease": "0f1",
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"description": "Use .env files in your Unity projects.",

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