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sunbeam multiplier: fade factor is multiplicative, with an additional initial "attack" factor (simple linear fade-in to avoid instant flashes while also allowing the fadeout)
darken: fade factor is additive
BUILDER:GetSet("EnableDynamics", false, {description="If you want to make a fading effect, you can do it here instead of adding proxies.\nThe multiplier parts work multiplicatively, involving 3 terms: attack * multiplier * fade\nThe darken part works additively. It can add more darken on top of the existing darken value"})
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BUILDER:GetSet("EndMultiplier", 1)
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BUILDER:GetSet("StartMultiplier", 1)
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BUILDER:GetSet("MultiplierFadePower", 1)
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BUILDER:GetSet("MultiplierFadeSpeed", 1)
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BUILDER:GetSet("MultiplierAttack", 0, {description="Additional fade-in time to optionally soften the flash. This is in terms of normalized speed"})
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