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Copy file name to clipboardExpand all lines: lua/pac3/core/client/parts/lock.lua
+9-2Lines changed: 9 additions & 2 deletions
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@@ -66,6 +66,8 @@ BUILDER:StartStorableVars()
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:GetSet("AffectPitch", true)
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:GetSet("AffectYaw", true)
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:GetSet("ContinuousAim", true)
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:GetSet("SmoothAiming", false, {description="Gradually ease into the target angle by only changing the angle by a fraction every frame instead of fully setting it immediately"})
:GetSet("ClampDistance", false, {description="Prevents the teleport from going too far (By Radius amount). For example, if you use hitpos bone on a pac model, it can act as a safety in case the raycast falls out of bounds."})
@@ -99,11 +101,16 @@ local function set_eyeang(ply, self)
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