@@ -839,11 +839,7 @@ do -- list
839839 if prop .udata and prop .udata .editor_panel then
840840 T = prop .udata .editor_panel or T
841841 elseif pace .PanelExists (" properties_" .. prop .key :lower ()) then
842- -- is it code bloat to fix weird edge cases like bodygroups on specific models???
843- -- idk but it's more egregious to allow errors just because of what bodygroups the model has
844- if prop .key :lower () ~= " container" then
845- T = prop .key :lower ()
846- end
842+ T = prop .key :lower ()
847843 elseif not pace .PanelExists (" properties_" .. T ) then
848844 T = " string"
849845 end
@@ -2076,7 +2072,6 @@ do -- base editable
20762072 local hookID = tostring ({})
20772073 local textEntry = pnl
20782074 local delay = os.clock () + 0.1
2079- local inset_x = self :GetTextInset ()
20802075
20812076 pac .AddHook (' Think' , hookID , function (code )
20822077 if not IsValid (self ) or not IsValid (textEntry ) then return pac .RemoveHook (' Think' , hookID ) end
@@ -2095,6 +2090,7 @@ do -- base editable
20952090 -- pnl:SetPos(x+3,y-4)
20962091 -- pnl:Dock(FILL)
20972092 local x , y = self :LocalToScreen ()
2093+ local inset_x = self :GetTextInset ()
20982094 pnl :SetPos (x + 5 + inset_x , y )
20992095 pnl :SetSize (self :GetSize ())
21002096 pnl :SetWide (ScrW ())
@@ -2113,11 +2109,6 @@ do -- base editable
21132109 local old = pnl .Paint
21142110 pnl .Paint = function (...)
21152111 if not self :IsValid () then pnl :Remove () return end
2116- local x , y = self :LocalToScreen ()
2117- local _ ,prop_y = pace .properties :LocalToScreen (0 ,0 )
2118- y = math .Clamp (y ,prop_y ,ScrH () - self :GetTall ())
2119-
2120- pnl :SetPos (x + 5 + inset_x , y )
21212112
21222113 surface .SetFont (pnl :GetFont ())
21232114 local w = surface .GetTextSize (pnl :GetText ()) + 6
@@ -2131,35 +2122,6 @@ do -- base editable
21312122 old (... )
21322123 end
21332124
2134- local skincolor = self :GetSkin ().Colours .Category .Line .Button
2135- local col = Color (skincolor .r ,skincolor .g ,skincolor .b , 255 )
2136-
2137- -- draw a rectangle with property key's name and arrows to show where the line is scrolling out of bounds
2138- pac .AddHook (' PostRenderVGUI' , hookID .. " 2" , function (code )
2139- if not IsValid (self ) or not IsValid (pnl ) then pac .RemoveHook (' Think' , hookID .. " 2" ) return end
2140- local _ ,prop_y = pace .properties :LocalToScreen (0 ,0 )
2141- local x , y = self :LocalToScreen ()
2142- local overflow = y < prop_y or y > ScrH () - self :GetTall ()
2143- if overflow then
2144- local str = " "
2145- if y > ScrH () then
2146- " ↓↓ " .. self .CurrentKey .. " ↓↓"
2147- else
2148- " ↑↑ " .. self .CurrentKey .. " ↑↑"
2149- end
2150- local container = self :GetParent ()
2151- y = math .Clamp (y ,prop_y ,ScrH () - self :GetTall ())
2152- surface .SetFont (pnl :GetFont ())
2153- local w2 = surface .GetTextSize (str )
2154-
2155- surface .SetDrawColor (col )
2156- surface .DrawRect (x - w2 , y , w2 , pnl :GetTall ())
2157- surface .SetTextColor (self :GetSkin ().Colours .Category .Line .Text )
2158- surface .SetTextPos (x - w2 , y )
2159- surface .DrawText (str )
2160- end
2161- end )
2162-
21632125 pace .BusyWithProperties = pnl
21642126 end
21652127
@@ -2235,13 +2197,6 @@ do -- vector
22352197 local left = pace .CreatePanel (" properties_number" , self )
22362198 local middle = pace .CreatePanel (" properties_number" , self )
22372199 local right = pace .CreatePanel (" properties_number" , self )
2238- -- a hack so that the scrolling out-of-bounds indicator rectangle with arrows has the key
2239- timer .Simple (0 , function ()
2240- if not IsValid (left ) then return end
2241- left .CurrentKey = self .CurrentKey
2242- middle .CurrentKey = self .CurrentKey
2243- right .CurrentKey = self .CurrentKey
2244- end )
22452200
22462201 left .PopulateContextMenu = function (_ , menu ) self :PopulateContextMenu (menu ) end
22472202 middle .PopulateContextMenu = function (_ , menu ) self :PopulateContextMenu (menu ) end
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