GameAction: reduce View Updates per Layer #28475
Workflow file for this run
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| name: Test build | |
| on: [push, pull_request] | |
| jobs: | |
| build: | |
| runs-on: ubuntu-latest | |
| strategy: | |
| matrix: | |
| java: ['17', '21'] | |
| name: Test with Java ${{ matrix.Java }} | |
| steps: | |
| - uses: actions/checkout@v3 | |
| - name: Setup java | |
| uses: actions/setup-java@v3 | |
| with: | |
| distribution: 'temurin' | |
| java-version: ${{ matrix.java }} | |
| cache: 'maven' | |
| - name: Install virtual framebuffer (if not available) to allow running GUI on a headless server | |
| run: command -v Xvfb >/dev/null 2>&1 || { sudo apt update && sudo apt install -y xvfb; } | |
| - name: Run tests in virtual framebuffer | |
| run: | | |
| export DISPLAY=":1" | |
| Xvfb :1 -screen 0 800x600x8 & | |
| mvn -U -B clean test |