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pages/development/google-summer-of-code/2025.md

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@@ -49,7 +49,7 @@ Spend the whole GSoC time developing and designing one tutorial game for coding
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The game should be strongly inspired by a hugely popular recent 2D game, your own suggestions of popular games are highly welcome. You may also get inspiration by search for lists of the <a href="https://www.google.com/search?q=best+OR+popular+2d+games">best OR popular 2d games</a>.
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If you have your own original idea about a game, please feel free to suggest it. Note, however, that the focus in GSoC should be on coding, not story design. Also, reusing existing already successful ideas will tremendously increase the probability that the game will be popular, and allow you to get much further in its implementation. Also note that the game will be published under Catrobat’s licenses as described in detail on <a href="https://catrob.at/licenses">https://catrob.at/licenses</a> and that the game will thus become part of the Catrobat FLOSS project’s source code. Thus, all artwork, sounds, character names etc must be compatible with our licenses, i.e., freely publishable under our licenses, the AGPL version 3 and CC BY-SA 4.0, or under a compatible, possibly even freer license such as CC0.
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If you have your own original idea about a game, please feel free to suggest it. Note, however, that the focus in GSoC should be on coding, not story design. Also, reusing existing already successful ideas will tremendously increase the probability that the game will be popular, and allow you to get much further in its implementation. Also note that the game will be published under Catrobat’s licenses as described in detail on <a href="https://developer.catrobat.org/pages/legal/licenses/">https://developer.catrobat.org/pages/legal/licenses/</a> and that the game will thus become part of the Catrobat FLOSS project’s source code. Thus, all artwork, sounds, character names etc must be compatible with our licenses, i.e., freely publishable under our licenses, the AGPL version 3 and CC BY-SA 4.0, or under a compatible, possibly even freer license such as CC0.
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The artwork, sound effects, and background music must also be of high quality and high resolution, but do not have to be necessarily have been created originally by yourself, as long as the rights are compatible with our licenses.
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