Skip to content

Commit 48113be

Browse files
committed
Projektdateien hinzufügen.
1 parent f6eaea5 commit 48113be

File tree

5 files changed

+131
-0
lines changed

5 files changed

+131
-0
lines changed

DynmapFilesToSQLite.sln

Lines changed: 25 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,25 @@
1+
2+
Microsoft Visual Studio Solution File, Format Version 12.00
3+
# Visual Studio 15
4+
VisualStudioVersion = 15.0.27703.2035
5+
MinimumVisualStudioVersion = 10.0.40219.1
6+
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DynmapFilesToSQLite", "DynmapFilesToSQLite\DynmapFilesToSQLite.csproj", "{B06FFE09-2F9A-4164-9C6E-2D052B1B82EC}"
7+
EndProject
8+
Global
9+
GlobalSection(SolutionConfigurationPlatforms) = preSolution
10+
Debug|Any CPU = Debug|Any CPU
11+
Release|Any CPU = Release|Any CPU
12+
EndGlobalSection
13+
GlobalSection(ProjectConfigurationPlatforms) = postSolution
14+
{B06FFE09-2F9A-4164-9C6E-2D052B1B82EC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
15+
{B06FFE09-2F9A-4164-9C6E-2D052B1B82EC}.Debug|Any CPU.Build.0 = Debug|Any CPU
16+
{B06FFE09-2F9A-4164-9C6E-2D052B1B82EC}.Release|Any CPU.ActiveCfg = Release|Any CPU
17+
{B06FFE09-2F9A-4164-9C6E-2D052B1B82EC}.Release|Any CPU.Build.0 = Release|Any CPU
18+
EndGlobalSection
19+
GlobalSection(SolutionProperties) = preSolution
20+
HideSolutionNode = FALSE
21+
EndGlobalSection
22+
GlobalSection(ExtensibilityGlobals) = postSolution
23+
SolutionGuid = {C7FD612A-BB4F-4128-8E46-2B93A701F868}
24+
EndGlobalSection
25+
EndGlobal

DynmapFilesToSQLite/App.config

Lines changed: 6 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,6 @@
1+
<?xml version="1.0" encoding="utf-8" ?>
2+
<configuration>
3+
<startup>
4+
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
5+
</startup>
6+
</configuration>
Lines changed: 52 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,52 @@
1+
<?xml version="1.0" encoding="utf-8"?>
2+
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3+
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
4+
<PropertyGroup>
5+
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
6+
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
7+
<ProjectGuid>{B06FFE09-2F9A-4164-9C6E-2D052B1B82EC}</ProjectGuid>
8+
<OutputType>Exe</OutputType>
9+
<RootNamespace>DynmapFilesToSQLite</RootNamespace>
10+
<AssemblyName>DynmapFilesToSQLite</AssemblyName>
11+
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
12+
<FileAlignment>512</FileAlignment>
13+
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
14+
</PropertyGroup>
15+
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
16+
<PlatformTarget>AnyCPU</PlatformTarget>
17+
<DebugSymbols>true</DebugSymbols>
18+
<DebugType>full</DebugType>
19+
<Optimize>false</Optimize>
20+
<OutputPath>bin\Debug\</OutputPath>
21+
<DefineConstants>DEBUG;TRACE</DefineConstants>
22+
<ErrorReport>prompt</ErrorReport>
23+
<WarningLevel>4</WarningLevel>
24+
</PropertyGroup>
25+
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
26+
<PlatformTarget>AnyCPU</PlatformTarget>
27+
<DebugType>pdbonly</DebugType>
28+
<Optimize>true</Optimize>
29+
<OutputPath>bin\Release\</OutputPath>
30+
<DefineConstants>TRACE</DefineConstants>
31+
<ErrorReport>prompt</ErrorReport>
32+
<WarningLevel>4</WarningLevel>
33+
</PropertyGroup>
34+
<ItemGroup>
35+
<Reference Include="System" />
36+
<Reference Include="System.Core" />
37+
<Reference Include="System.Xml.Linq" />
38+
<Reference Include="System.Data.DataSetExtensions" />
39+
<Reference Include="Microsoft.CSharp" />
40+
<Reference Include="System.Data" />
41+
<Reference Include="System.Net.Http" />
42+
<Reference Include="System.Xml" />
43+
</ItemGroup>
44+
<ItemGroup>
45+
<Compile Include="Program.cs" />
46+
<Compile Include="Properties\AssemblyInfo.cs" />
47+
</ItemGroup>
48+
<ItemGroup>
49+
<None Include="App.config" />
50+
</ItemGroup>
51+
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
52+
</Project>

DynmapFilesToSQLite/Program.cs

Lines changed: 12 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,12 @@
1+
using System;
2+
using System.Collections.Generic;
3+
using System.Linq;
4+
using System.Text;
5+
using System.Threading.Tasks;
6+
7+
namespace DynmapFilesToSQLite {
8+
class Program {
9+
static void Main(string[] args) {
10+
}
11+
}
12+
}
Lines changed: 36 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,36 @@
1+
using System.Reflection;
2+
using System.Runtime.CompilerServices;
3+
using System.Runtime.InteropServices;
4+
5+
// Allgemeine Informationen über eine Assembly werden über die folgenden
6+
// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
7+
// die einer Assembly zugeordnet sind.
8+
[assembly: AssemblyTitle("DynmapFilesToSQLite")]
9+
[assembly: AssemblyDescription("")]
10+
[assembly: AssemblyConfiguration("")]
11+
[assembly: AssemblyCompany("")]
12+
[assembly: AssemblyProduct("DynmapFilesToSQLite")]
13+
[assembly: AssemblyCopyright("Copyright © 2020")]
14+
[assembly: AssemblyTrademark("")]
15+
[assembly: AssemblyCulture("")]
16+
17+
// Durch Festlegen von ComVisible auf FALSE werden die Typen in dieser Assembly
18+
// für COM-Komponenten unsichtbar. Wenn Sie auf einen Typ in dieser Assembly von
19+
// COM aus zugreifen müssen, sollten Sie das ComVisible-Attribut für diesen Typ auf "True" festlegen.
20+
[assembly: ComVisible(false)]
21+
22+
// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
23+
[assembly: Guid("b06ffe09-2f9a-4164-9c6e-2d052b1b82ec")]
24+
25+
// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
26+
//
27+
// Hauptversion
28+
// Nebenversion
29+
// Buildnummer
30+
// Revision
31+
//
32+
// Sie können alle Werte angeben oder Standardwerte für die Build- und Revisionsnummern verwenden,
33+
// übernehmen, indem Sie "*" eingeben:
34+
// [assembly: AssemblyVersion("1.0.*")]
35+
[assembly: AssemblyVersion("1.0.0.0")]
36+
[assembly: AssemblyFileVersion("1.0.0.0")]

0 commit comments

Comments
 (0)