@@ -269,7 +269,7 @@ Renderer::Renderer() :
269269
270270{
271271 pointStarVertexBuffer = new PointStarVertexBuffer (*this , 2048 );
272- glareVertexBuffer = new PointStarVertexBuffer (*this , 2048 );
272+ // glareVertexBuffer = new PointStarVertexBuffer(*this, 2048);
273273
274274 for (int i = 0 ; i < (int ) FontCount; i++)
275275 {
@@ -282,7 +282,7 @@ Renderer::Renderer() :
282282Renderer::~Renderer ()
283283{
284284 delete pointStarVertexBuffer;
285- delete glareVertexBuffer;
285+ // delete glareVertexBuffer;
286286 delete shaderManager;
287287
288288 m_atmosphereRenderer->deinitGL ();
@@ -1806,8 +1806,10 @@ void Renderer::renderObjectAsPoint(const Vector3f& position,
18061806 gaussianGlareTex->bind ();
18071807 if (glareSize > gl::maxPointSize)
18081808 m_largeStarRenderer->render (center, {color, glareAlpha}, glareSize, mvp);
1809+ /*
18091810 else
18101811 glareVertexBuffer->addStar(center, {color, glareAlpha}, glareSize);
1812+ */
18111813 }
18121814 }
18131815}
@@ -3829,7 +3831,7 @@ void Renderer::renderPointStars(const StarDatabase& starDB,
38293831 starRenderer.viewNormal = getCameraOrientationf ().conjugate () * -Vector3f::UnitZ ();
38303832 starRenderer.renderList = &renderList;
38313833 starRenderer.starVertexBuffer = pointStarVertexBuffer;
3832- starRenderer.glareVertexBuffer = glareVertexBuffer;
3834+ // starRenderer.glareVertexBuffer = glareVertexBuffer;
38333835 starRenderer.fov = fov;
38343836 starRenderer.cosFOV = (float ) cos (degToRad (calcMaxFOV (fov, getAspectRatio ())) / 2 .0f );
38353837
@@ -3848,11 +3850,11 @@ void Renderer::renderPointStars(const StarDatabase& starDB,
38483850 gaussianDiscTex->bind ();
38493851 starRenderer.starVertexBuffer ->setTexture (gaussianDiscTex);
38503852 starRenderer.starVertexBuffer ->setPointScale (screenDpi / 96 .0f );
3851- starRenderer.glareVertexBuffer ->setTexture (gaussianGlareTex);
3852- starRenderer.glareVertexBuffer ->setPointScale (screenDpi / 96 .0f );
3853+ // starRenderer.glareVertexBuffer->setTexture(gaussianGlareTex);
3854+ // starRenderer.glareVertexBuffer->setPointScale(screenDpi / 96.0f);
38533855
38543856 PointStarVertexBuffer::enable ();
3855- starRenderer.glareVertexBuffer ->startSprites ();
3857+ // starRenderer.glareVertexBuffer->startSprites();
38563858 if (starStyle == PointStars)
38573859 starRenderer.starVertexBuffer ->startBasicPoints ();
38583860 else
@@ -3881,7 +3883,7 @@ void Renderer::renderPointStars(const StarDatabase& starDB,
38813883#endif
38823884
38833885 starRenderer.starVertexBuffer ->finish ();
3884- starRenderer.glareVertexBuffer ->finish ();
3886+ // starRenderer.glareVertexBuffer->finish();
38853887 PointStarVertexBuffer::disable ();
38863888
38873889#ifndef GL_ES
@@ -5366,9 +5368,9 @@ Renderer::renderSolarSystemObjects(const Observer &observer,
53665368 setPipelineState (ps);
53675369
53685370 PointStarVertexBuffer::enable ();
5369- glareVertexBuffer->startSprites ();
5370- glareVertexBuffer->render ();
5371- glareVertexBuffer->finish ();
5371+ // glareVertexBuffer->startSprites();
5372+ // glareVertexBuffer->render();
5373+ // glareVertexBuffer->finish();
53725374 if (starStyle == PointStars)
53735375 pointStarVertexBuffer->startBasicPoints ();
53745376 else
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