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Description
What happened?
Environment
Cesium for Unity version:1.20.0
Unity Editor Version:2022.3.62f3
Test Project:CesiumForUnitySamples-v1.20.0
Build Error:
Building Library\Bee\artifacts\WebGL\build\debug_WebGL_wasm\build.js failed with output:
wasm-ld: warning: function signature mismatch: time
defined as (i32) -> i64 in ThirdPart/[email protected]/Plugins/WebGL/lib/libspdlog.a(spdlog.cpp.o)
defined as (i32) -> i32 in C:\Program Files\Unity\Hub\Editor\2022.3.62f3c1\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten\emscripten\cache\sysroot\lib\wasm32-emscripten\libc.a(emscripten_time.o)
wasm-ld: warning: function signature mismatch: _ZNSt3__26chrono12system_clock9to_time_tERKNS0_10time_pointIS1_NS0_8durationIxNS_5ratioILx1ELx1000000EEEEEEE
defined as (i32) -> i64 in ThirdPart/[email protected]/Plugins/WebGL/lib/libspdlog.a(spdlog.cpp.o)
defined as (i32) -> i32 in C:\Program Files\Unity\Hub\Editor\2022.3.62f3c1\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten\emscripten\cache\sysroot\lib\wasm32-emscripten\libc++.a(chrono.o)
wasm-ld: warning: function signature mismatch: mktime
defined as (i32) -> i64 in ThirdPart/[email protected]/Plugins/WebGL/lib/libabsl_time_zone.a(time_zone_libc.cc.o)
defined as (i32) -> i32 in C:\Program Files\Unity\Hub\Editor\2022.3.62f3c1\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten\emscripten\cache\sysroot\lib\wasm32-emscripten\libc.a(emscripten_time.o)
wasm-ld: warning: function signature mismatch: difftime
defined as (i64, i64) -> f64 in ThirdPart/[email protected]/Plugins/WebGL/lib/libCesiumAsync.a(CachingAssetAccessor.cpp.o)
defined as (i32, i32) -> f64 in C:\Program Files\Unity\Hub\Editor\2022.3.62f3c1\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten\emscripten\cache\sysroot\lib\wasm32-emscripten\libc.a(difftime.o)
wasm-ld: error: ThirdPart/[email protected]/Plugins/WebGL/libCesiumForUnityNative-Runtime.a(CesiumCreditSystem.cpp.o): undefined symbol: __wasm_lpad_context
wasm-ld: error: ThirdPart/[email protected]/Plugins/WebGL/libCesiumForUnityNative-Runtime.a(CesiumCreditSystem.cpp.o): undefined symbol: __wasm_lpad_context
wasm-ld: error: ThirdPart/[email protected]/Plugins/WebGL/libCesiumForUnityNative-Runtime.a(CesiumCreditSystem.cpp.o): undefined symbol: __wasm_lpad_context
wasm-ld: error: ThirdPart/[email protected]/Plugins/WebGL/libCesiumForUnityNative-Runtime.a(CesiumCreditSystem.cpp.o): undefined symbol: __wasm_lpad_context
wasm-ld: error: ThirdPart/[email protected]/Plugins/WebGL/libCesiumForUnityNative-Runtime.a(CesiumCreditSystem.cpp.o): undefined symbol: __wasm_lpad_context
wasm-ld: error: ThirdPart/[email protected]/Plugins/WebGL/libCesiumForUnityNative-Runtime.a(CesiumCreditSystem.cpp.o): undefined symbol: __wasm_lpad_context
wasm-ld: error: ThirdPart/[email protected]/Plugins/WebGL/libCesiumForUnityNative-Runtime.a(CesiumCreditSystem.cpp.o): undefined symbol: __wasm_lpad_context
wasm-ld: error: ThirdPart/[email protected]/Plugins/WebGL/libCesiumForUnityNative-Runtime.a(CesiumCreditSystem.cpp.o): undefined symbol: __wasm_lpad_context
wasm-ld: error: ThirdPart/[email protected]/Plugins/WebGL/libCesiumForUnityNative-Runtime.a(CesiumCreditSystem.cpp.o): undefined symbol: __wasm_lpad_context
wasm-ld: error: ThirdPart/[email protected]/Plugins/WebGL/libCesiumForUnityNative-Runtime.a(CesiumCreditSystem.cpp.o): undefined symbol: __wasm_lpad_context
wasm-ld: error: ThirdPart/[email protected]/Plugins/WebGL/libCesiumForUnityNative-Runtime.a(CesiumCreditSystem.cpp.o): undefined symbol: __wasm_lpad_context
wasm-ld: error: ThirdPart/[email protected]/Plugins/WebGL/libCesiumForUnityNative-Runtime.a(CesiumCreditSystem.cpp.o): undefined symbol: __wasm_lpad_context
wasm-ld: error: ThirdPart/[email protected]/Plugins/WebGL/libCesiumForUnityNative-Runtime.a(CesiumCreditSystem.cpp.o): undefined symbol: __wasm_lpad_context
wasm-ld: error: ThirdPart/[email protected]/Plugins/WebGL/libCesiumForUnityNative-Runtime.a(CesiumCreditSystem.cpp.o): undefined symbol: __wasm_lpad_context
wasm-ld: error: ThirdPart/[email protected]/Plugins/WebGL/libCesiumForUnityNative-Runtime.a(CesiumCreditSystem.cpp.o): undefined symbol: __wasm_lpad_context
wasm-ld: error: ThirdPart/[email protected]/Plugins/WebGL/libCesiumForUnityNative-Runtime.a(CesiumCreditSystem.cpp.o): undefined symbol: __wasm_lpad_context
wasm-ld: error: ThirdPart/[email protected]/Plugins/WebGL/libCesiumForUnityNative-Runtime.a(CesiumCreditSystem.cpp.o): undefined symbol: __wasm_lpad_context
wasm-ld: error: ThirdPart/[email protected]/Plugins/WebGL/libCesiumForUnityNative-Runtime.a(CesiumCreditSystem.cpp.o): undefined symbol: __wasm_lpad_context
wasm-ld: error: ThirdPart/[email protected]/Plugins/WebGL/libCesiumForUnityNative-Runtime.a(CesiumCreditSystem.cpp.o): undefined symbol: __wasm_lpad_context
wasm-ld: error: ThirdPart/[email protected]/Plugins/WebGL/libCesiumForUnityNative-Runtime.a(CesiumCreditSystem.cpp.o): undefined symbol: __wasm_lpad_context
wasm-ld: error: too many errors emitted, stopping now (use -error-limit=0 to see all errors)
emcc: error: '"C:/Program Files/Unity/Hub/Editor/2022.3.62f3c1/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/Emscripten/llvm\wasm-ld.exe" @C:\Users\ADMINI~1\AppData\Local\Temp\emscripten_p1e21t1b.rsp.utf-8' failed (returned 1)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Environment
Cesium for Unity version:
Unity Editor Version:
Operating System:
Reproduction steps
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Supporting evidence
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